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Redneck Assassin - A tale of revenge!comment_here

redneck assassin
Not to be confused with "Redneck Rampage".

Way back in the 90s there was a FPS title called "Redneck Rampage" (Xatrix Entertainment, 1997). Well, it wasn't exactly the best of games. But i still had a lot of fun with Redneck Rampage. Mainly because of the games bizarre humor, crazy enemies (and weapons for that matter) and the somewhat "retarded" main characters.

Well, BloodShot Games are working on a mobile game that reminded me a lot of Redneck Rampage. And it´s called "Redneck Assassin" (for iOS and Android). Redneck Assassin are however not a FPS game. Nope, it´s a third person action game.

And you play as a deer that wants to take out his (her?) revenge on the rednecks. Sounds great right? Well, that´s just the half of it. Because there´s also a Kickstarter campaign for Redneck Assassin. And from what i can tell, the game has already been funded (the goal was $5).

But due the fact that there´s still 32 days left on the Kickstarter watch. And every dollar will help Redneck Assassin to reach new stretch goals. So if you like the Kickstarter video, then show the game some love on Kickstarter ;)

And oh! You can download and play the Redneck Assassin demo as if today! (iOS and Android).

REDNECK ASSASSINS: A TALE OF REVENGE
Shot down in the woods and left for dead. Our hero Hirsch Deer is found barely alive in the woods by the Legendary Sasquatch who takes Hirsch back to his cave. After Hirsch wakes up from his coma, Sasquatch trains him in the art of assination.

OH YES. . . THERE WILL BE BLOOD.
This game is a third-person-tactical-stealth-sniper-shooter. The element of surprise is your greatest weapon. With your training you can take down the enemy in a single hit. But be careful, you only have a Knife & a Bow-N-Arrow, the enemy has Guns, Rockets, and other fun HillBilly Hunter goodies. Basically if you get found out, you're GONNA DIE!!!

CONTROLS
RedNeck Assassin has dynamic button controls. Meaning, you're not limited to touch the same exact screen everytime. The gameplay flow has been designed with as much as lack of the "virutal gamepad" as we (BloodShot Games) could do. With the intuitive controls you can focus on the gameplay and NOT "if your hitting the right button or not!!!"



robin
/Robin E
The Gaming Ground
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super mario


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