Will Ascent reach the Kickstarter goalline on time?
The Australian indie studio Fluffy Kitten sure has a lot of balls. No doubt about that. I mean, not only are they up against both "Elite: Dangerous" and "Star Citizen". But they actually try to make a really uniq and awesome space MMO game.
And that game would be "Ascent". A game which i have written quite a lot since it launched it´s campaign on Kickstarter. Speaking of which, Ascent is 9,000 AUD short at the moment. And there´s just 51 hours left on the Kickstarter watch.
So if you really want Ascent to happen. Then you better hurry up and show the game some love and support on Kickstarter!
About Ascent: The Space Game:
Ascent sports a mind-boggling 270 billion star systems—and it allows players to build and customize their own ships, colonize faraway worlds, compete with other players for currency and resources, mine asteroids, trade, and much more.
The game’s two gameplay modes are roughly divided into “Industrialist” and “Combat” campaigns running side by side – it’s possible to switch between the two at any time. ”Industrialist” is more trade-oriented: Players are tasked with rebuilding business empires and attempting to restore order to the human race.
Priorities include food and raw materials. In contrast, “Combat” features ship-to-ship (PvE) skirmishes as the player is recruited by the last remnant of the military (United Nations Combined Arms [UNCA]) to help protect the wealthy Janus Merchant Cabal against a pirate syndicate. The game’s engrossing storyline can be read here: http://www.thespacegame.com/story.html
The Gaming Ground