I think it's safe to say that sites such as Polygon, Kotaku, and all the others entangled in the #Gamergate saga have opened the flood gates to things we wouldn't have given a second thought to 10 years ago.
The biggest problem we're facing right now is that this scandal has so many greased palms that we'll never know the truth, or the straight facts! We've seen Zoe Quinn as clickbait, we've also seen what Patricia Hernandez has to say about rape and video games.
But what about Anita Sarkeesian? Is she going to speak differently about games, and tropes? Nope, she's still chewing the same stale piece of bread since the inception of her Tropes vs. Women series. Not to make it sound sexist or Misogynistc, but what the hell does Anita Sarkeesian think she's doing telling us we're wrong for playing video games like Grand theft Auto, and Bioshock?
I seriously wonder why she focuses on these topics for her feminist series, instead of looking at more relevant topics in modern media, or movies. To make matters worse, she claims that internet trolls impersonating her, are misogynistic critics.
Polygon gave her the interview on their sister site the Verge. Now normally this wouldn't be such a big deal, but it's quite obvious that Anita is picking and choosing who she'll speak with to keep her side of the events compelled in her own interests. I know for a fact if she tried to interview with a local newspaper, or even the Washington post, or the Huffington post, they wouldn't touch her.
The simple fact is, she can't provide any other examples of misogyny or sexism other than in video games, and if she can she hasn't bothered to do it. She acts as censor for the truth behind the facts she presents after she pre-screens them.
She carefully structures her arguments as if they we're Lego bricks so we can't argue against them in any way other than one's she set up for us to use. I felt as if I was growing slower with each moment I listened to her video series.
I think those silver hooped earrings Anita wears are starting to affect her brain, since she constantly sees misogyny, and sexism everywhere. It's a sad truth that she believes in, and #Gamergate will continue it's path of debunking her wild and nefarious claims.
With everything happening in journalism these days, can we truly trust in their word that we're being given the facts? I don't think so, and if we keep believing in this, we'll all end up as crazy as Anita or her supporters.
A hungry panda, is a sad panda.
I just found out that Speelbaars (the makers of the awesome adventure game "Lumini") has released a F2P multiplayer party platformer. And it´s called "Panda Pounce". Which you can play directly via your browser. Or you could just download the game and play it.
So if you feel like feeding some pandas (and having fun with your friends/enemies) at the same time. Then you should give Panda Pounce a try!
About Panda Pounce:
What´s Panda Pounce'? It's a local multiplayer party platformer in which you and your friends control fat, bouncing panda's trying to get the most bamboo, in order to win. Easy enough you'd say, but try to keep control of a panda that can only roll and jump and relies on gravity and physics to do the rest. The game is a fast-paced and chaotic party game for 2 to 4 players with full controller support.
"The New BioWare 4v1 Story-Driven Online Action RPG".
I don´t know why. But for some reason there´s more hate in the video game industry than ever before. For example, people hate and rant about Bioware´s new IP "Shadow Realms", even before they have showed some actual gameplay from the game itself.
And most of the hate is based on a live action video for Shadow Realms (like, really?), and the lack of a new Mass Effect game. So yeah, people ain´t exactly open-minded about Shadow Realms. and it doesn't seem to matter that James Ohlen (a Bioware veteran that has worked on Baldur´s Gate, Dragon Age and Star Wars: KOTOR) works on the game either.
Which is really sad imo. Because Shadow Realms might just become a really good game. So i really think that people should take it chill until they have seen some gameplay footage for the game. Speaking of which, you can actually sign-up for the Shadow Realms beta, if you feel like it that is.
"Hi, I’m James Ohlen, a veteran of BioWare and lead designer of games such as Baldur’s Gate, Star Wars™: Knights of the Old Republic™, Star Wars™: The Old Republic™ and Dragon Age: Origins. I want to introduce you to the latest game from BioWare, Shadow Realms.
Shadow Realms has its genesis in old school Dungeons & Dragons. When I first started designing BioWare RPGs back in the 90s, what drove me creatively was the desire to give players the experience I had while playing pen and paper games as a youth. The great storytelling, the feeling that anything could happen - these were experiences that you couldn’t find in any other game. And the great thing was that these adventures never had an end. A good Dungeon Master could keep a story going for months or even years.
BioWare RPGs have successfully replicated many of the things that made classic tabletop games fun: powerful storytelling, being able to create your own character, leveling-up that hero to achieve the heights of fantasy power, and tactical combat against a fantastic array of monsters. But the stories always come to an end and AI systems can’t replace the creativity of a human Dungeon Master.
Shadow Realms aims to change that.
It is a game that finally fulfills that fantasy of a never-ending RPG where the players meet up regularly to keep their epic adventures going for as long as they want. All the enemies, traps and challenges are squarely in the hands of another player, who controls them just like a Dungeon Master. The monsters and villains are smart and unpredictable, making every battle a test of strategy and power. Best of all, everyone gets to enjoy a story that plays out like their favorite TV series, but where they decide the fates of its world and characters.
Shadow Realms isn’t just hearkening back to those early BioWare PC games—it’s finally bringing the magic of tabletop RPGs to the digital realm.
BioWare VP, Studio Creative Director"
The Walking Dead + Pay Day= True?
I have no idea how i could have missed out on this news piece (i´m online 24/7 pretty much). But apparently Overkill studios (and Starbreeze) are working on a The Walking Dead Co-op shooter. And the name of the game would be "Overkill´s The Walking Dead".
Great news right? Well, one would think so. I can only speak for myself of course. But many of the Pay Day (and TWD fans) are not so happy about this. In fact, if you check out the comments for Overkill´s The Walking Dead video.
You will find tons of negative comments. Most of them come from the Pay Day 2 community though. And why is that? Well, according to the Pay Day fans. Pay Day 2 are a half done/broken product, that´s in desperat need of both patches and new content.
So what if they used Payday 2 mediums, it was all of you that fell for hype. Hype is so stupid in the gaming community and yet it ensnares so many people. How often has hype really lived up to expectations? You're all probably hoping for new heists, new weapons, new infamy levels, all at the same time.
They will release this content when they're ready and they announce it accordingly, on Tuesdays and then pushing out updates on Thursdays. You guys have to start learning to think realistically. I'm happy, this is pretty exciting and Overkill has a big opportunity here. I'm sure they'll do it justice in the end." - GeneralMcBadass
And in case you wonder what i think about Overkill´s The Walking Dead. I´m just going to say this. I´ll give it a fair chance, and i like the thought of having a TWD Co-op shooter. And "IF" it´s done right, it might actually become even better than the L4D series.
Starbreeze AB, an independent creator, publisher and distributor of computer and video games, today unveils its new project, OVERKILL’s The Walking Dead, based on the hugely popular The Walking Dead series created by Robert Kirkman.
OVERKILL – a Starbreeze Studio, will deliver a completely new co-op experience to The Walking Dead universe, exploring new characters and storylines.
“The collaboration between Starbreeze Studios and our partner Skybound Interactive will deliver something uniquely exciting for our millions of fans. We’re two independents joining forces to create the ultimate survival horror game. With Robert on the team, we will bring The Walking Dead into the world of first-person shooter co-op games.” says Bo Andersson Klint, CEO, Starbreeze AB. He continues, “It will be gameplay focused, ferocious and bring chaos to the traditional industry model – from us developers straight to you. This time it’s big – don’t walk alone.”
“From day one on this project it’s been clear to me that this is the Walking Dead co-op action game fans have been waiting for. I can’t wait for people to learn just what OVERKILL has been cooking up for this game. Skybound is always about breaking new ground and trying to find something unexpected in all endeavors and this game continues that tradition in grand style.” says Robert Kirkman, CEO, Skybound Entertainment.
OVERKILL’s The Walking Dead will be powered by Starbreeze’s Diesel engine updated for the next generation. The title is set to release in 2016.
In 2016, Washington will fall. What will you do?
This is the same plague that infects steam forums, reddit, and any other discussion place. So many of you expect to be entitled to free things when they owe us nothing. Anyone complaining is being stupidly entitled and pretentious.
Say hello to the best sidkick in the history of Gaming.
A sidekick can either be a big pain in the ass, or act as a huge pain releaser. And that´s "literally" what the evil British darkling does in the Darkness 2. His like a uber evil Gremlin, but with guns and dark powers.
But hey, his on my side. So it´s cool. To bad for my enemies though. So, let´s release all this madness up on the world shall we? ;)
The Gaming Ground
So it looks as if the PlayStation 4 isn't done with its bugs just yet. Some owners have experienced their console randomly ejecting discs, or beeping for no reason. Due to customers constantly calling in, and commenting on forums, Sony has created a video this week on how to keep the offending console in check.
PS4 users need to hold down the power button until two beeps are heard. Wait 30 seconds, unplug the console for three minutes, and it should start working properly again once it is plugged back up and powered on.
These instructions should work in both instances. If not the console will need to be serviced, which requires you to send it in to Sony. While this may not be a huge issue right now, we need to keep in mind that when the PS4 launched, it had the same problem the PS3 did, in the form of overheating, and its HDMI cable being flawed.
Masahiro Sakurai promised fans of Super Smash Bros. that there would be interconnectivity between the two systems when the games released. We saw that there is a Wii U button on the 3DS games interface, and that you can transfer characters between the 3DS, and the WiiU, but we didn’t really know anything about that, until now.
You’ll be able to use the 3DS as a controller for the Wii U, but there is a catch. You’ll have to run the game on both systems if you want to go portable to continue smashing your foes online, and through multiplayer. But the good news is that you can experience the entire game in a portable fashion finally!
So now if you run out of Pro controllers for friends, or guest, have them grab their 3DS, to join in on the fun. Going this route will save money, and will no doubt give gamers an extra option for their unused Pro controllers and Gamecube controllers. Now the only question is which controller will you use when Super Smash Bros. premiers?
Are you excited about using a 3DS for your controller on Super Smash Bros.? Let us know!
Naughty Dog was funded back in 1984 (under the name of "Jam Software).
Time just flys by when you´re having fun. How many times haven't we heard that expression before? But there´s some truth to it. Because believe it or not, it´s 30 years since Naughty Dog started their studio in n Santa Monica, California (Founded by Andy Gavin and Jason Rubin).
I know, i find it hard to believe myself. But it´s actually true. And i should have known better. Due the fact that my very first Naughty Dog game, was Crash Bandicoot for the PS1 (the game got released back in 1996). Anyhow, that´s why there will be a 30th Anniversary Naughty Dog art book.
To celebrate the fact that Naughty Dog has been around for 30 years now. There will also be a full length 30th anniversary video (that will be shown at "Gallery Nucleus"). Me, i would love to watch that video. Because i really liked the teaser trailer =)
And yes, i still hope to see a new Crash Bandicoot and Jak and Daxter game.
"Naughty Dog was founded in 1984. This year we celebrate 30 years of making awesome video games. Watch the promotional teaser to our full length anniversary video. The first public screening of the full length anniversary video will be held October 4, 2014 at Gallery Nucleus. For more details visit Naughty Dog at: http://www.naughtydog.com/ and Gallery Nucleus at: http://www.gallerynucleus.com/gallery... You can also follow Naughty Dog on... Facebook: http://www.facebook.com/naughtydog Twitter: http://twitter.com/naughty_dog"
"Very honoured - my painting will appear in both the 30th Anniversary Art book and Art Exhibit http://nghtyd.gs/1qFBgeC" - pandamusk