There are quite a few Jurassic Park mods and inspired games out there. Like JurassiCraft! (Minecraft) and Jurassic Life (a HL2 mod) for example. But not until today i found out about a fan project called "Jurassic Planet".
Which would be a very ambitious and interesting project. Because it seem´s like everyone that´s involved in Jurassic Planet, are hardcore fans of Jurassic Park. And some of the in game pictures are really impressing imo.
So i really hope that the development team will release some gameplay footage for Jurassic Planet asap!
About Jurassic Planet:
What if dinosaurs were discovered surviving on an island hidden away from the rest of the world, but do to geological changes and shifts, the island is slowly tearing itself apart and is returning to the sea it once came from.
The cloning company Jurassic Genetics has sent a team of scientists to the island to get samples of the remaining species on the islands dna, through much loss and death one scientist managed to successfully return with the dna of three dinosaurs species velociraptor, stegosaurus and triceratops (since they are the only ones with animations finished lol) Jurassic Genetics has set up a plot of land for an amusement park/ biological preserve to be built upon to show the world these lost species and at the same time try to successfully breed them back into a healthy population. The name of the amusement park being Jurassic Planet.
Jesse from "Full House" meets Top Gun?
I don´t know if you guys remember the airplane with no wings in GTA3? Well, ever since then i have wanted to become a pilot in a GTA game. Sure, there´s airplane mods for some of the previous GTA titles (and airplanes for that matter).
But not until now. There´s a actual Flight School in a GTA game. GTA Online that is. And the San Andreas Flight School Update are now available! So, who´s up for some Top Gun action in GTA Online? ;)
There´s a lot o findie developersthat tries to get a piece of the Kickstarter fortune and fame. But very few make it big, and many end up with nothing. Sadly enough that was the case with Frogdice´s ambitious and creative Mmorpg game "Stash" (for PC, MAC Linux, Xbox One, PS4, OUYA and Wii U).
Because Stash didn´t reach it´s Kickstarter goal of $100,000 on the 10th of August. But in some rare occasions. Games do actually resurrecte from a failed Kickstarter campaign. And guess what? Stash are back from the dead!
With a new Kickstarter campaign. This time Frogdice aim to collect $50,000 (instead of $100,000). So i hope things will workout much better for Stash and Frogdice this time.
Stash is a multiplayer online RPG with turn based, tactical grid based combat, an incredible housing system, an engaging story shaped by its players, and much more. It takes place in the high fantasy world of Primordiax: the game world of all Frogdice games. In many ways, Stash is the graphical successor to Threshold RPG: a text based, role play required game that Frogdice has developed and operated for 18 years (since 1996). Stash's core features include:
- Turn based, tactical grid combat.
- Stash your treasures in your personal Base of Operations, which you can build and upgrade from bedroll to fortress.
- Craft items to use, sell, or enter into competitions.
- Massive character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.
- Cool world story with a unique twist. Players affect the world and the story.
- Both hand crafted and procedurally generated/random dungeons.
- Huge world with hundreds of unique locations, tons of monsters, and epic amounts of loot.
- Clans: form with friends and compete for dominance as well as optional solo or group PvP.
It´s been a while since i watched any video game related documentary. Simply because i got fed up with how bad most of them turned out to be. So i am somewhat sceptical about Jonathan Beales COD documentary "CODumentary".
But hey, Jonathan has 25 years experience in video games media. So what could possible go wrong? Me, i´m not a huge fan of COD. So i´m going to let you guys judge if CODumentary rocks or not. You will find the very first trailer for CODumentary down below.
19 August 2014 - London,England
Fizz Films announces CODumentary,a new 90 minute feature length documentary based around the global blockbuster video game Call of Duty.
CODumentary has been in development over the past five years and looks back at how Call of Duty came from nowhere to become one of the most important video games of the last two decades.
Shot in a variety of locations across the world,CODumentary begins with the early World War 2 titles and tracks the progress & evolution into Modern Warfare & Black Ops.The timeline shows how a powerfully cinematic PC action game became one of the biggest global names and recognised brands in video games across a portfolio of formats.
Developers,publishers,video game stores,journalists,professional eSports personnel & a host of people connected to the game describe the story of how Activision managed,built and maintained Call Of Duty's place at the top table of worldwide video games.
How the game fought and won the war against it's fiercest rivals,how legal battles were fought and settled and how the game's popularity exploded onto the scene amongst professional eSports players & teams.
"CODumentary has been made for COD & gaming fans everywhere in the world.I just felt it was important to make a film about such a great game and how it's just got bigger and stronger.There is also a strong moral side to the narrative and we portray the whole picture from the early days right up to 2014 ",says Jonathan Beales,Producer of CODumentary.
"It's a 90 minute film which has high quality,blend and balance with some familiar names & a few surprises too!"
The film will be produced with sub-titles and voice-over in English, French, German, Italian, Spanish, Arabic, Norwegian, Danish, Swedish, Finnish, Portuguese, Hebrew and Polish.Worldwide release December 2014.
CODumentary is a fully independent production & is not endorsed or sponsored by Activision Inc or any of it's subsidaries or affiliates.
I just heard that the Grimm Bros team are heading to PAX Prime (August 29th-September 1st, Washington State Convention Centre). And the plan would be to show (and let people try) the pre-beta demo of Dragon Fin Soup on site.
And due the fact that Dragon Fin Soup did a pretty darn good job at Gamescom. I´m pretty sure that the game will do just as well at PAX Prime as well.
Philadelphia, PA - August 18th, 2014 - Five-person Indie developer Grimm Bros is heading to PAX Prime after presenting at the inaugural IndieMEGABOOTH at Gamescom to share with you all the latest and greatest build of Dragon Fin Soup!
Come visit us on the 6th floor, Booth #6809 this August 29th through September 1st to see the the latest features in our charming, classic console RPG-style game that blends tactical action and roguelike elements with tales of murder, madness and a splash of dark, humorous libations: Dragon Fin Soup! Since being Greenlit on Steam and successfully having raised additional Funding on Kickstarter last Spring the game has only been shown with a hands-on demo at PAX East and Gamescom 2014.
The new Endless Labyrinth Mode!
Now the team has new features, content, and even a new game mode to unveil - Endless Labyrinth mode. Delve into an endless labyrinth of twisted turns and deadly traps guaranteed to devour brave and foolish explorers alike! Share the seed code with friends to compete for highscores and fight monstrous bosses! Glorious death awaits!
Play the latest demo of Dragon Fin Soup at Gamescom!
Meetings will take place every half hour from 10:00-19:00, August 13-17th in the IndieMEGABOOTH (Hall 10, Booth# 34) at Gamescom, and will include a sneak peek at the new Endless Labyrinth Mode.
To book a meeting, please email Ash Monif: email@example.com
About Dragon Fin Soup:
The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time. Players can choose to unravel the tale of their character in Story Mode, embark on a journey to discover the wilds of Asura in Survival Mode, or get lost in an endless maze and fight monstrous bosses in Endless Labyrinth mode.
With a variety of compelling locations to explore, including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soup kicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance.
About Grimm Bros
Grimm Bros is a new indie RPG game studio, comprised of veteran game developers from around the world. With experienced team members located in Philadelphia, Bangkok, Chicago, San Francisco and London, Grimm Bros works together online making games from its various home offices, pubs and cafes.
4gency sure ain´t no slackers when it comes to giving their fans and players new content. Because ever since their game "Habitat" got released on Steam in July. 4gency has rolled out tons of improvements and new in game content.
And now it´s time for a really big update. That will give the players a lot of new features in Habitat. You will find all that information and the official press release down below.
Indie developer, 4gency, today announced several new updates to Habitat: A Thousand Generations In Orbit. The v0.20 update with a new “HAL” Management System, Combinations, and Advanced Construction Mode is now live and currently available through Steam’s Early Access program. 4gency also announced that they will be supporting Steam Workshop which means that players will be able to build their own custom ‘junk’ for use in-game in the future.
About “HAL” – The Habitat Management Interface
HAL is the system that allows players to tactically manage their creations.
Health, resource production and the new combination system, and management of key habitat properties like rocket throttle settings, fuel usage, and weapon tuning are all presented in a simple and clean way. Time is even stopped so that players are given a chance to learn, think and strategize.
More features will be rolled out in the future including features like citizen and crisis management, upgrading parts, re-wiring of resources, and engineer management.
Accessed in HAL, a new combination system has been added that unlocks certain bonuses for particular configurations of different components.
In this update players can expect bonuses to booster rockets, weapons, and producers like fuel tanks and electrical generators.
The team is also working on future combinations that will allow for advanced weapon systems, auto tracking turrets and shields.
Advanced Construction Mode
As a result of community feedback a precision based construction mode has been added that gives gamers a more reliable control of angles, distances and symmetry to balance their stations in both operation and aesthetics. This will be the default construction mode in the game.
The Habitat HQ
Players now have a Habitat HQ! This is the player’s central hub and houses the Engineer Training Facility, where they can build new engineers for reinforcements. This also makes it a defensive focal point. If the HQ gets destroyed, it’s game over.
As players face more challenges and areas to explore, they will have to balance the need for engineers and resources from the HQ with the risk of putting the HQ in danger.
More uses will be added for the Habitat HQ in the future.
New space junk, gameplay tweaks, and bug fixes have also been added to the update and more functionality will be coming to HAL and the Combination system with future updates.
An Early Access build for PC, Mac and Linux is now available through Steam, Amazon, Humble Store, GameFly, Gamer's Gate, GreenMan Gaming and Nuuvem priced at $14.99, £10.99 and €14.99.
In Habitat gamers have to build and manage the future homes of humanity from orbital debris they find in space junkyards surrounding Earth’s orbit. Leading their team of engineers, they will have to build and fly space stations in a zero gravity setting, mastering physics driven flight simulation to explore space.
In order to thrive and grow they have to manage their population and their population’s environment. In the event of a threat they will have to turn their space stations into deadly weapons using pieces of debris picked up such as rockets, lasers and particle accelerators to fight and ultimately survive against attacks from the enemy. This is a space survival game where crisis is guaranteed and the only chance for survival is to be creative and decisive in the face of disaster.
Sylvester Stallone doesn’t know when to call it quits! The 68 year old action star, is getting ready to don the headband once more for Rambo 5, which apparently wraps up the series entirely. After Rambo (2008) wrapped up, we didn’t really expect to hear about the 5th installment, especially since Stallone was considering retiring from acting.
However since the Expendables series has re-launched his career, it seems that almost every 80’s star is dusting off their jackets, and jumping back on the screen. A Rambo television series was talked about, and we even saw a released game for consoles recently. The most recent development came in the form of the rights to Rambo 5 being picked up almost 2 months back, by Splendid Film.
Stallone actually shed some light on the new movie, during a recent interview with Vulture, in which he talked about the status of Rambo 5, among other things like Expendables 4.
“I’m getting ready for Rambo 5. I’m starting to workout. I’m going to be appropriately viscious and all that stuff, but intellectual. A killer with a heart. Smart, yet stupid. Tall, yet short. Broad, but thin. You know what I mean, we’re going to try to cover all the boundaries.”
The last thing we ever heard about the Rambo 5 movie, was that it put John Rambo, up against a Mexican drug cartel. It’s unclear whether we’ll still see this theme fit into the Rambo realm of action, however it does fit as long as we see Rambo stay close to a lot of heavy artillery, and lots of machetes, or bows. With the 2008 blockbuster still remaining prevelant, we can expect big numbers from sly, and his stunt team.
If this becomes the new norm for action movies, we could see the biggest turn around for legendary actors ever. When we do see a release date for Rambo 5, we should all hope that the conclusion passes the torch to a new hero or at the least shows him visiting some veterans. No matter what, we’ll see Rambo 5 open to a huge crowd or eager fans, who want him to find closure.
Rambo 5 is currently in development.
The Gaming Ground
There´s a lot of cool stuff going down at Gamescom. And one of those things would be Digital Extremes announcement of the new game mode for Warframe. The so called "Archwing" game mode. Which will adde awesome psace battles to Warframe.
And all that (and more) will be added in update 15! So, are you ready for the Archwing mode people?
Taking Warframe’s high-energy, skilled ninja battles into the depths of Space, Archwing – an entirely new Warframe game mode – is coming in Update 15!
This huge addition to the game was announced during TennoLive 2014: Gamescom – Warframe’s first live version of the wildly popular Devstream. An energetic audience of 200 of the game’s most devoted players along with more than 14,000 players viewing the livestream from home watched as their favorite Warframe Developers interacted with fans, celebrated their community and offered major reveals to the game.