Sudoku have been around for a very long time. But just recently, i have noticed that the game have started to show up on different video game platforms as well. Most of them are "just" plain video game version of Sudoku. But Napland Games has released one hell of a twist of the Sudoku game.
And it´s called "Sudoku In Space" (for iOS, Android, PC and MAC). So if you like Sudoku, but you want to try something diffrent. Then you should give Sudoku In Space a go!
Napland Games has released their newest game, Sudoku In Space, on Google Play, the App Store, and the Amazon Appstore. It’s also available for Android, Windows, and Mac through the Napland Games website.
Sudoku is one of the most popular puzzle games in the world, and playing it has many benefits such as stimulation of cognitive abilities and increase in focus and attention to detail. Sudoku In Space injects a major dose of fun into Sudoku with its colorful design, playful graphics, and delightful sounds and music. And its colors-only mode is a brilliant alternative to the traditional Sudoku with numbers, providing an entertaining twist to both novice and experienced players.
Features and highlights of Sudoku In Space include:
- Four difficulty levels: Beginner, Easy, Medium, Hard
- Hundreds of unique puzzles
- Colors-only mode
- Classic mode with numbers
- Relaxing music and stellar sounds
- Intuitive user interface that’s easy to navigate
- Auto-save after every move so you don’t have to worry about interruptions
- Three hints per puzzle to use without penalty
- Step-by-step tutorial
About Napland Games:
Napland Games is an independent game development company owned and operated by Sean Mann,
lead developer, and his wife Shannon Ahn, marketing manager. Their main focus is casual
games for mobile devices, Windows, and Mac. Sudoku In Space is their fourth release.
Napland Games was founded in April 2013 and is based in Saint Petersburg, Florida, USA.
It´s finally time for HB Studios golf game "The Golf Club" to be released world wide. So that means that both the PC and Xbox One players, can now download the game via digital download (The Golf Club costs 32 Euro via Steam).
And if you are a Playstation player. Don´t worry, The Golf Club will soon be released to Playstation as well. So have no worries ;) Game on people!
(Nova Scotia, CAN) Aug 19, 2014 -- Canadian video game developer, HB Studios, today announced that its golf simulation, The Golf Club is now live on Xbox One through Xbox Live and on PC through Steam. Bringing the best of both golfing simulator and course designer, The Golf Club combines the in-depth functionality of the course designer while simultaneously providing an exciting and engaging golfing experience.
“We are thrilled to announce the launch of The Golf Club on Xbox One and Steam,” said Anthony Kyne, Producer at HB Studios. “We’ve been hard at work getting the game ready on all the different platforms and today brings us one step closer to full launch across all platforms. We still have one more launch to deliver, and we look forward to bringing The Golf Club to the PlayStation community real soon.”
The Golf Club is a fully featured golfing experience where users can play against friends’ and rivals’ best rounds in turn-based/asynchronous competition modes enhanced by cloud-based technology. The game supports Tours and Tournaments, stroke play, match play, and 4-ball.
The Golf Club’s Greg Norman Course Designer allows players to build an unlimited number of golf courses, which can then be shared and played with friends online. New courses can be generated in a matter of seconds by selecting a theme, terrain features, and number of holes.
Players can then enjoy a full suite of editing tools from changing the time of day to placing hazards and objects to create the ultimate golf challenge. Players can also discover new courses built by friends and the community by filtering through rank and difficulty, as well as interact with new members of The Golf Club through the Message Center.
Priced at $34.99, The Golf Club is now available on Microsoft Xbox One, PC Windows, and coming soon on Sony PlayStation 4.
The Golf Club comes complete with three modes: stroke play, match play and 4-ball, no loading times between holes, and the course designer feature.
When Brutal Doom goes Aliens, kind of.
You know what they say about "what comes around goes around"? Well, that´s actually 100% true in this case. But in a good way. Not everyone knows this. But way back in time ID Software worked on a Aliens game. But they cancelled the game.
That game then got transformed into the worlds most well known (and loved) FPS game in the history of Gaming. Yes, i´m of course talking about Doom. So it's somewhat ironic that fans have made a handful of Aliens mods based on Doom.
And one of the very best mods (imo) would be Aliens: The Ultimate Doom (TC). The latest version (at this time) would be the ATUD TC v5.6 beta. I have tried it, and i really enjoy it. So if you guys feel like playing a really good Aliens game, then give ATUD TC a go!
There are quite a few Jurassic Park mods and inspired games out there. Like JurassiCraft! (Minecraft) and Jurassic Life (a HL2 mod) for example. But not until today i found out about a fan project called "Jurassic Planet".
Which would be a very ambitious and interesting project. Because it seem´s like everyone that´s involved in Jurassic Planet, are hardcore fans of Jurassic Park. And some of the in game pictures are really impressing imo.
So i really hope that the development team will release some gameplay footage for Jurassic Planet asap!
About Jurassic Planet:
What if dinosaurs were discovered surviving on an island hidden away from the rest of the world, but do to geological changes and shifts, the island is slowly tearing itself apart and is returning to the sea it once came from.
The cloning company Jurassic Genetics has sent a team of scientists to the island to get samples of the remaining species on the islands dna, through much loss and death one scientist managed to successfully return with the dna of three dinosaurs species velociraptor, stegosaurus and triceratops (since they are the only ones with animations finished lol) Jurassic Genetics has set up a plot of land for an amusement park/ biological preserve to be built upon to show the world these lost species and at the same time try to successfully breed them back into a healthy population. The name of the amusement park being Jurassic Planet.
Jesse from "Full House" meets Top Gun?
I don´t know if you guys remember the airplane with no wings in GTA3? Well, ever since then i have wanted to become a pilot in a GTA game. Sure, there´s airplane mods for some of the previous GTA titles (and airplanes for that matter).
But not until now. There´s a actual Flight School in a GTA game. GTA Online that is. And the San Andreas Flight School Update are now available! So, who´s up for some Top Gun action in GTA Online? ;)
There´s a lot o findie developersthat tries to get a piece of the Kickstarter fortune and fame. But very few make it big, and many end up with nothing. Sadly enough that was the case with Frogdice´s ambitious and creative Mmorpg game "Stash" (for PC, MAC Linux, Xbox One, PS4, OUYA and Wii U).
Because Stash didn´t reach it´s Kickstarter goal of $100,000 on the 10th of August. But in some rare occasions. Games do actually resurrecte from a failed Kickstarter campaign. And guess what? Stash are back from the dead!
With a new Kickstarter campaign. This time Frogdice aim to collect $50,000 (instead of $100,000). So i hope things will workout much better for Stash and Frogdice this time.
Stash is a multiplayer online RPG with turn based, tactical grid based combat, an incredible housing system, an engaging story shaped by its players, and much more. It takes place in the high fantasy world of Primordiax: the game world of all Frogdice games. In many ways, Stash is the graphical successor to Threshold RPG: a text based, role play required game that Frogdice has developed and operated for 18 years (since 1996). Stash's core features include:
- Turn based, tactical grid combat.
- Stash your treasures in your personal Base of Operations, which you can build and upgrade from bedroll to fortress.
- Craft items to use, sell, or enter into competitions.
- Massive character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.
- Cool world story with a unique twist. Players affect the world and the story.
- Both hand crafted and procedurally generated/random dungeons.
- Huge world with hundreds of unique locations, tons of monsters, and epic amounts of loot.
- Clans: form with friends and compete for dominance as well as optional solo or group PvP.
It´s been a while since i watched any video game related documentary. Simply because i got fed up with how bad most of them turned out to be. So i am somewhat sceptical about Jonathan Beales COD documentary "CODumentary".
But hey, Jonathan has 25 years experience in video games media. So what could possible go wrong? Me, i´m not a huge fan of COD. So i´m going to let you guys judge if CODumentary rocks or not. You will find the very first trailer for CODumentary down below.
19 August 2014 - London,England
Fizz Films announces CODumentary,a new 90 minute feature length documentary based around the global blockbuster video game Call of Duty.
CODumentary has been in development over the past five years and looks back at how Call of Duty came from nowhere to become one of the most important video games of the last two decades.
Shot in a variety of locations across the world,CODumentary begins with the early World War 2 titles and tracks the progress & evolution into Modern Warfare & Black Ops.The timeline shows how a powerfully cinematic PC action game became one of the biggest global names and recognised brands in video games across a portfolio of formats.
Developers,publishers,video game stores,journalists,professional eSports personnel & a host of people connected to the game describe the story of how Activision managed,built and maintained Call Of Duty's place at the top table of worldwide video games.
How the game fought and won the war against it's fiercest rivals,how legal battles were fought and settled and how the game's popularity exploded onto the scene amongst professional eSports players & teams.
"CODumentary has been made for COD & gaming fans everywhere in the world.I just felt it was important to make a film about such a great game and how it's just got bigger and stronger.There is also a strong moral side to the narrative and we portray the whole picture from the early days right up to 2014 ",says Jonathan Beales,Producer of CODumentary.
"It's a 90 minute film which has high quality,blend and balance with some familiar names & a few surprises too!"
The film will be produced with sub-titles and voice-over in English, French, German, Italian, Spanish, Arabic, Norwegian, Danish, Swedish, Finnish, Portuguese, Hebrew and Polish.Worldwide release December 2014.
CODumentary is a fully independent production & is not endorsed or sponsored by Activision Inc or any of it's subsidaries or affiliates.
I just heard that the Grimm Bros team are heading to PAX Prime (August 29th-September 1st, Washington State Convention Centre). And the plan would be to show (and let people try) the pre-beta demo of Dragon Fin Soup on site.
And due the fact that Dragon Fin Soup did a pretty darn good job at Gamescom. I´m pretty sure that the game will do just as well at PAX Prime as well.
Philadelphia, PA - August 18th, 2014 - Five-person Indie developer Grimm Bros is heading to PAX Prime after presenting at the inaugural IndieMEGABOOTH at Gamescom to share with you all the latest and greatest build of Dragon Fin Soup!
Come visit us on the 6th floor, Booth #6809 this August 29th through September 1st to see the the latest features in our charming, classic console RPG-style game that blends tactical action and roguelike elements with tales of murder, madness and a splash of dark, humorous libations: Dragon Fin Soup! Since being Greenlit on Steam and successfully having raised additional Funding on Kickstarter last Spring the game has only been shown with a hands-on demo at PAX East and Gamescom 2014.
The new Endless Labyrinth Mode!
Now the team has new features, content, and even a new game mode to unveil - Endless Labyrinth mode. Delve into an endless labyrinth of twisted turns and deadly traps guaranteed to devour brave and foolish explorers alike! Share the seed code with friends to compete for highscores and fight monstrous bosses! Glorious death awaits!
Play the latest demo of Dragon Fin Soup at Gamescom!
Meetings will take place every half hour from 10:00-19:00, August 13-17th in the IndieMEGABOOTH (Hall 10, Booth# 34) at Gamescom, and will include a sneak peek at the new Endless Labyrinth Mode.
To book a meeting, please email Ash Monif: email@example.com
About Dragon Fin Soup:
The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time. Players can choose to unravel the tale of their character in Story Mode, embark on a journey to discover the wilds of Asura in Survival Mode, or get lost in an endless maze and fight monstrous bosses in Endless Labyrinth mode.
With a variety of compelling locations to explore, including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soup kicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance.
About Grimm Bros
Grimm Bros is a new indie RPG game studio, comprised of veteran game developers from around the world. With experienced team members located in Philadelphia, Bangkok, Chicago, San Francisco and London, Grimm Bros works together online making games from its various home offices, pubs and cafes.