Is Blade 4 actually happening? According to the buzz that’s circulating the internet, it is a very strong possibility. In 1998, we were introduced to the day walking vampire hunter, and Marvel entertainmet never looked back. Blade slashed his way into theatres, and achieved box office success, the same kind expected of Marvel standalone hero’s at the time.
The only problem that Blade ran into was that the sequels that followed, couldn’t measure up to the success that X-men had achieved in 2000. If you pair this with the fact that Marvel really didn’t see a way to include him into the mainstream world, and give him his own standing comic series—you can certainly understand why the buzz died quickly, even after it saved horrible comic book movies such as Batman and Robin, and The Phantom.
The NY Daily news seems to think that Snipes has the chops to pull off a huge comeback with his reprisal.
Confidenti@l has learned Wesley Snipes is set to reprise his lead role in "Blade," the 1998 vampire thriller that made more than $130 million and generated two sequels. Sources close to Snipes tells us the 52-year-old actor’s comeback after being released from prison in April 2013 (after serving two and a half years for tax evasion) is "looking good" and that he’ll make $3 million from this film, plus a cut of the profits.
Wesley Snipes has begun a career comeback, with his most recent entry of The Expendables 3. While his role was more of a supporting casting, it still was enough to let fans know, he still has he moves to play Blade if Marvel gives him the chance. The only obstacles in his way that we can forsee are:
1. With Marvel being so PG-13 now, can a rated R film like Blade 4 achieve box office success with the Avengers and new Marvel Universe? Honestly, probably not. They could give him his own arc, but how successful would it be exactly?
2. Now that Disney owns Blade, we can’t seriously expect him to show up in the theme parks like the Avengers, or Spider-Man, so what could they do with him as a character?
3. Knowing that New Line Cinema was the leading producer of the first three Blade films, and Warner Bros. was the Exective producer, while Marvel was the parent it raises many questions.
If Blade 4 comes to theatres, we have to wonder if we’ll get extra footage, if Marvel will bring him back into prominence, and if Snipes will be Blade once again. We could get a new actor entirely if the movie is greenlit, just so Snipes won’t receive royalties for repackaged movie combo packs.
What are your thoughts on Blade 4? Let us know in the comments!
Beastie Boys once sang "No sleep to Brooklyn" (in their song with the same name). But that would fit rather well in Final Fantasy XIV: A Realm Reborn. If we just changed the lyrics to "No sleep to Final Fantasy XIV". Why? Because people have been live streaming the 1 year anniversary for days now.
Some players has even done 24-48 hour streams. So, yeah. It´s party time in the land of A Realm Reborn. And it seems like the party will be around for a few more days. So if you feel like partying with the rest of the Final Fantasy XIV fans.
Then join the fun today ;)
Nordic, 28th August, 2014 – The first anniversary of FINAL FANTASY XIV®: A Realm Reborn™ has arrived! With the celebrations in full swing, fans are invited to view a series of special, commemorative messages from members of the development team, and key SQUARE ENIX Co., Ltd., company executives.
From today until the 13th September, personal messages to fans, detailing the journey and memories of those involved, will be posted daily on the dedicated FINAL FANTASY XIV: A Realm Reborn anniversary website - culminating in a special message from Producer / Director, Naoki Yoshida.
To mark the occasion, commemorative messages from President and CEO of SQUARE ENIX Group - Yosuke Matsuda, Yoichi Wada, and FINAL FANTASY Brand Manager; Shinji Hashimoto can already be viewed on the official anniversary website.
“Thanks to acclaim from players from around the world, we are able to be here today, announcing the first anniversary of A Realm Reborn” said Yosuke Matsuda. “This would not be possible without the generous support of our players, and I would like to offer you all my deepest gratitude”.
Yoichi Wada also thanked players around the world; “Thank you for playing FFXIV: A Realm Reborn. For me, the most memorable part of this journey was the "End of an Era" trailer. I remember how deeply moved I was, seeing that we did in fact make FFXIV a true FINAL FANTASY title.”
The first three messages, courtesy of Yosuke Matsuda, Yoichi Wada and Shinji Hashimoto, are now available on the official FINAL FANTASY XIV: A Realm Reborn anniversary page.
With posts scheduled daily, fans should keep an eye on the official anniversary page over the next two weeks for more special messages; and for more details on all upcoming celebratory events and activities.
Interloper keeps on getting more and more interesting.
It´s my greate pleasure to inform you guys that Monogon Games neat action/RTS game "Interloper" (for PC, MAC and Linux), have finally landed on Steam Greenlight! So if you like the gameplay video down below. Then show Interloper some love on Steam Greenlight =)
You can also sign up for the beta via Interlopers homepage.
August 28, 2014 - Utrecht, the Netherlands - Last month saw the announcement of Interloper (https://vimeo.com/101303564) and 3 weeks ago we revealed Interloper’s gameplay (https://vimeo.com/103011979). Today we are proud to tell you that Interloper is on Steam Greenlight! http://steamcommunity.com/sharedfiles/filedetails/?id=303527351
We plan to release Interloper on PC, Mac and Linux via Steam (all 3 at launch). In order to do so we will need votes on Greenlight. Closer than the release however, is the beta we have planned for this fall. If we succeed in getting greenlit before the end of fall, we want to host the beta on Steam.
This will greatly improve the online experience for players, especially for those who wish to challenge friends in a quick strategic match of Interloper. Using Steam connection features, the matchmaking will be streamlined according to the high standards we expect from multiplayer online games these days.
We believe we can change the playing field of the contemporary RTS and deliver an experience that is both highly tactical and respects your time as an individual. Matches of Interloper never take more than 5 minutes, but honing your skills can take you a lifetime.
- Short, intense matches lasting no longer than 5 minutes.
- Gameplay focused on spatial tactics.
- Competitive cross platform online multiplayer matches.
- Extensive single-player campaign.
- Unique visual style and dynamic soundtrack based on your tribe.
- Platforms: PC, Mac, Linux
- Website: http://interlopergame.com/
About Monogon Games:
Monogon Games is a small independent studio based in the Utrecht, the Netherlands as part
of the Dutch Game Garden (known for housing Abbey Games, Ragesquid, Digital Dreams, etc).
As a company we don’t just strive to innovate, but also to provide quality in every aspect
I know, i know. The summer is over for this year. And the dark and cold Autum will soon knock on our doors. But have no worries people. Because Gaijin Entertainment got our backs covered. Well, at least if you play Star Conflict.
Because the new mode "Invasion" are set for a release in September (the 4th). And that of course will add new gameplay value for the players. And you can read all about it in the official press release down below =)
The anticipated release of Star Conflict, including free access to the new ‘Invasion Mode’, is officially set for September 4th, and today Star Gem, Inc and Gaijin Entertainment have announced a special sale running from now until launch day to help players stock up on supplies for the ‘Invasion’ pre-launch event, currently underway for closed beta testers.
Starting today, players with closed beta access have a week to defend their home bases against scores of aliens to win prizes. With increased award-earning opportunities by getting in early and the special pre-launch sale, now is the best time to join the ranks of defenders. Players new to the fray can access the Invasion Mode Closed Beta by earning in- game achievements “Detachment of Prometheus” and “The Voyage of the Galaxy”.
After September 4th Star Conflict opens for all gamers - Invasion Mode is unlockable - and the ‘Invasion’ event continues for one more week, allowing all players to join the battle and defend their home bases against the alien onslaught.
Currently in Closed Beta, Invasion Mode features an underlying story in which an alien race that disappeared into another dimension of space and time has now returned to invade and conquer. Star Conflict players must team up in parties of four to explore the new ‘Open Space’ area and combine forces as they take on new quests and engage in PvP and PvE battles. These new activities provide new loot, which can also be used to craft unique armament options and protection for their spaceships.
Star Conflict, is currently in Open Beta and puts players at the helm of an intergalactic spaceship to fight in the star fleet’s massive battles!
About Star Conflict
Developed by Star Gem Inc, Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the roles of elite pilots engaging in a widespread interplanetary skirmish.
The game includes a wide variety of battleships, from light and fast interceptors to powerful fighters and well-defended frigates. Players can choose to go it alone or team up with friends to form powerful alliances. The combination of strategic and skill based gameplay in Star Conflict allows players to develop their abilities and establish specialized skills.
Retron 5 costs about $200 (plus shipment).
There´s litterly a ton of different so called "retro systems" (consoles) on the market. Both new and old ones. And as we all know. Many of those systems are either pure crap, or just really mediocre (rip offs, pretty much). So yeah, i was pretty sceptical when i heard about Hyperkin´s "Retron 5"
I mean, Retron 5 are marketed as a "revolutionary new way to experience classic games in high definition". But then again, it´s a $200 android based emulation machine. So i have to give it a try before i can rant anymore about Retron 5 (or review it for that matter).
But what do you guys think about Retron 5?
About Retron 5:
- Multiple System Compatibility: The RetroN 5 allows you to play your favorite NES, SNES, Super Famicom, Genesis, Mega Drive, Famicom, Game Boy, Game Boy Color, and GBA cartridges on one system. You can also play Master System games with the use of the Power Base Converter.*
- Graphical User Interface (GUI): A brand new GUI Menu that gives access to features and the ability to customize your gaming experience on the screen
- HDMI Output: The HDMI output will upconvert the signal to your HDTV with a maximum output resolution of 720p.
- Save/Load States: Save or load your games at any point during gameplay, with 10 save slots for each game.
- Video Enhancement: Customize your video settings with the variety of different filter and shader effects, including scanlines.
- Audio Enhancement: Utilizing Audio Interpolation, the RetroN 5 will produce a smoother, crisper sound output.
- Cheats: Pre-built cheats that can be accessed at any point during gameplay for most games.
- Bluetooth Wireless Controller: Utilizing Bluetooth technology this controller has a range of up to 30 feet and features a microswitch directional pad, two programmable macro buttons, and a Home button for quick-in game access to features.
- Original Controller Ports: 2 original controller ports (6 total) for each platform
- 100% Compatibility: The RetroN 5 will play both PAL and NTSC cartridges. CIC lockout chips and FX chips are no longer going to be an issue, as we aim to achieve 100% compatibility with all cartridges. *Power Base Converter sold separately.
I just heard that Rain Games awesome puzzle/platformer "Teslagrad" are now heading to the Wii U. That´s some really great news for those who own a Wii U. Because imo, Teslagrad are one of the very best platform games of 2014.
But don´t take my word for it. Watch my Teslagrad gameplay video on Youtube instead ;) And before i forget, Teslagrad will also be released to PS3, PS4 and PS Vita in the near future.
Bergen, Norway - 29th August 2014
The Rain Games team is proud to announce the Wii U release date of Teslagrad, the magnetic puzzle platformer. Begin a journey to the heart of the Tesla Tower, taking the role of a young Teslamancer in his quest to reveal the great injustice that caused him to be the last of his kind. Join this adventure and let your creativity take you into the forbidden depths of the gloomy tower, and defeat all challenges that stand in your way.
Teslagrad will be available to download from the Wii U eShop on Europe and North America on September 11th, priced at £13.99 / €14.99 / $14.99. Praised by dozens of international game critics with 80+ review scores, the Wii U version (featuring new controls and off-TV play) is a do-not-miss release. Don't hesitate to ask for review codes, which will be available by Thursday September 4th.
Teslagrad is a puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. Gain new habilities to explore a non-linear world with more than 100 beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe.
You play as a young boy who suddenly finds himself embroiled in a long- forgotten conspiracy, involving the despotic king who has ruled the nation with an iron fist for several years. Jump into an outstanding adventure told through voiceless storytelling, writing your own part. Armed with ancient Teslamancer technology and your own ingenuity and creativity, your path lies through the decrepit Tesla Tower and beyond.
- Explore! Make your way through rich 2D hand-drawn surroundings as you journey into — and
beyond— Tesla Tower, as you discover and use amazing new items.
- Visual storytelling! Tired of all those words in your video games? Have no fear,
Teslagrad features not a single snippet of text or squeak of dialogue. Everything is purely
visual, and the entire story is told through what you see (and sometimes what you don't
- Steampunk powered! Discover a dystopic and mind-blowing rainy-and-brainy setting,
presenting a steampunk vision of an old Europe-inspired new world.
- Old-school boss fights! Use your skills and wits to overcome the 5 incredible final
bosses eager to demagnetize you.
- No disruptions! That means no loading screens, no GUI, no cutscenes. Just the game and
- Mesmerizing soundtrack! Awesome mix of classical orchestra, with a touch of Russian
inspiration and a myriad of metal bit and electrical stuff.
Burn baby burn!
Fire ain´t no friend of mine. Especially not when it´s inside my office. In this case, my fire alarm set itself on fire. And things got ugly really fast. I was just lucky that i had to get back to my office to get my iPAD.
Or else my whole office might have burned down to the ground. But i managed to put out the fire with the help of a wet blanket. Both my wall and my cd-shelf has burn marks though.
But besides that, no other harm was done. So that´s basically what i´m talking about in this video. So, enjoy folks ;)
Yes, i´m Swedish.
I honestly don't know for how long people have been able to use the "Big Picture" function via Steam on PC. But i gave it a try last night (Steam-API: V016). And i have to say that it´s pretty darn cool impressing. The whole thing feelt like, XBL (or PSN) but for PC instead.
I havn´t had time to play around with all the menus, settings and such for Big Picture. But it feels like it´s the next step for Steam and Gaming. Because Big Picture turns your Steam experience, shopping and chat sections, into a interactive pleasure.
And i wouldn't be that surprised to hear that Big Picture will support both Oculus Rift and a virtual keyboard in the near future. So, have you guys tried out Valves Big Picture yet. If so, what do you think of it so far?
About Big picture:
Check out Big Picture, Steam's new mode that lets gamers access all of their favorite Steam games on a television. With the press of a button, Steam displays a new full-screen user interface optimized for readability and interaction on TV. Big Picture has been designed to be used with a traditional game controller, while also fully supporting keyboard and mouse input.
The Gaming Ground
Believe it or not. But Italic Pig´s and Team 17´s upcoming puzzle/platformer game "Schrodinger's Cat" (For PC, MAC, Linux, iOS and Android). Are NOT a dead project. I know, it´s been rather quite lately. In fact, i havn´t read or heard anything about Schrodinger's Cat, since i read about the game in PC Gamer back in April this year.
That’s right: Schrödinger’s Cat! Action Hero of the Quantum Polyverse. Yes, seriously. We’ve been waiting so long for someone to make that happen, we finally decided to do it ourselves.
Raiders of the Lost Quark is a wacky action-adventure-platformer-puzzler that blazes irreverently through the wild wonders of the Standard Model, combining lateral-thinking multi-solution logic puzzles with Fists-of-Feynman kickass combat action. Pfft, who’d want to play that? Ha ha! Who WOULDN’T, I think you mean!
Hive Jump are $15,000 short at the moment.
It would be really, really sad if Graphite Lab´s action/platformer/strategy game "Hive Jump" (for PC/Mac/Linux and Wii U) won´t get funded via Kickstarter. Because it´s not every day that you get to see (and play) a game that´s a mix of XCOM, Spelunky, Metroid and Contra.
But that´s exactly what Hive Jump looks and feels like. So it sucks really hard if Hive Jump won´t reach it´s $50,000 goal on Kickstarter. And the time is running out fast now (there´s just 6 days left on the Kickstarter watch).
So if you like the Hive Jump trailer (and concept). Then show the game some lovin on Kickstarter asap =)
Hive Jump is one part Spelunky, one part XCOM, and all parts alien ♥♥♥-kicking. You and your friends assume the role of jumpers, and blast your way through subterranean alien hives in run n’ gun 2D platforming action. Kill aliens, avoid traps, collect resources, and defeat the hive queen lurking at the bottom of the hive to complete the JUMP.
This ain´t news in any kind of way. Because the The Xbox One reputation system has been known since March (and even before that). But last night i saw a rather interesting conversation on Twitter. And i can´t say that i have reflected that much over the reputation system either.
So i´m just going to give my 5 cents on the subject. First of all, let´s face it. Haters, trolls and game ruiners are a huge problem (no matter the format). But it seems like the Xbox community suffers the most when it comes to that kind of people (and problems).
Some say it´s becuase the average user are really young (10-16 years old). I don´t know if that´s true or not. But i have seen some scales and statistics for Xbox and the 360 in the past (in Swedish magazines), and according to them a lot of the Xbox users where teens). So that might be the case with the Xbox One as well.
So that makes me wonder, how well does the Xbox One reputation system work? Sadly enough, i don´t own a Xbox One at this time.So i can't answer whether or not it works or not. That´s why i´m turing to you (our readers) for help.
If you are a Xbox One user, could you then enlighten us on this subject? In short, shed some light over the Xbox One reputation system, does it work? And what do you think of it so far?
Legend of Lotus are very close to become a reality on Kickstarter.
We all have dreams and goals in life. But not everyone have the guts to reachout and actually go all the way. Because of the fear of failing, and because it might become a painful experience. But the makers of the JRPG game Legend of Lotus (which are made in RPG Marker) showed no fear, they just decided to make their dreams come true.
And they are very close to do so as well. Which would be to make a old school Jrpg game. In fact, Legend of Lotus are just $500 short on Kickstarter at this moment (the goal would be to collect $2,000). So, yeah. I´m 99,9% sure that Legend of Lotus will happen for real.
Because there´s 15 days left on the Kickstarter watch. And $500 ain´t exactly that much either. So, let´s make Legend of Lotus happen people =)
About Legend of Lotus:
Legend of Lotus is a Steam-Punk-esque, JRPG, that takes place in the world of Genos. Sentient life was spawned by the arrival of a powerful stone known as the Lotus.
The new 3DS system has a pretty slick design.
Nintendo has revealed the “New Nintendo 3DS.” This new system is introducing a plethora of exclusive features, updated graphics, and images to bolster its system.
Nintendo skipped revealing a system at last year’s E3, and now we know why. It’s bigger, faster, and stronger than its predecessor, and makes retro look like the new black. Lets take a detailed look at the new features that the new system has shall we?
So, you thought that Nintendo wouldn´t add a second analog stick to the 3DS? WRONG!
Second analog stick
A lot of people said that Nintendo would never add a second analog stick to its 3DS system, but now we can see that we were all wrong. It has added the proverbial C-stick, from the Nintendo Gamecube. This makes sense since games like Super Smash Bros., Monster Hunter, Dragon Quest X online, and the recently announced reboot to Xenogears will use it well.
You simply can´t go wrong with the epic SNES buttons.
Nintendo redesigned the buttons with the Super Famicom controller closely in mind on purpose, and we couldn’t be happier. The buttons are oddly reminiscent of the Nintendo Gamecube, and it will make playing Super Smash Bros. easier than ever due to the depression sensitivity of the buttons.
Up close and personal.
The game card slot now resides on the left side of the handheld, and the power button rests to the right, next to the stylus housing. We’ve also received Z-buttons, for more play options on the unit itself. One of the best new features is the automatic brightness setting that will adjust itself depening upon the lighting in the area.
Nintendo has overhauled the 3D technology, that they sought to capitalize on with the 3DS. Once upon a time if you viewed the system at an angle it became blurry and made your eyes hurt. Now it can be viewed from any angle thanks to gyroscopic sensors placed throughout the unit, allowing the 3D technology to shift along with the players face.
Yep, that´s a SD card slot.
We have a removable cover for the unit, this makes us think of the Nintendo Gameboy. Along with this added benefit is the fact that the SD card housing is beneath this cover, and now is a Micro-SD slot. Yes we can do away with those SD-HC cards and move forward with technology. The New 3DS will also offer increased CPU power, meaning that you can download games and content much quicker than with the 3DSXL.
The New Nintendo 3DS will feature a NFC reader/ writer directly on the touchpad, allowing you to use the Amiibo technology for Super Smash Bros. from day one! For those unfamiliar the Amiibo was talked about during Nintendo’s press conference at E3. It will allow players to use interactive figurines to add to their gameplay experience.
Will you buy the new 3DS (3DS LL) system?
With all these features happening so quickly, and the Tokyo Games Show less than a month away, we can certainly expect Nintendo to contend for the top spot with systems once again. Depending upon how well Super Smash Bros. sells during its initial release, we can expect some big numbers. The New Nintendo 3DS (LL) will be priced at $154.00 and the New Nintendo 3DSXL model will be $181.00.
Are you excited for Nintendo’s new perfected handheld? Let us know in the comments!
Watch Dogs? Nope, GTA4. But with the Watch Dogs mod installed.
It´s a GTA IV (GTA4) mod. Not a GTA V (GTA5) mod. Sorry about that.
Rock Stars Grand Theft Auto V has been out since September last year (for 360 and PS3). And ever since then, the PC players has ranted over the lack of a PC-version of GTA5. It toke a while, but Rock Star will release GTA5 to PC in the near future (Fall, according to Steam).
But even though GTA5 hasn't been release to PC yet. There´s still a very strong mod scene for GTA5. And the Watch Dogs mod (script) just blow me away. And if you watch GTA X Scripting´s video, then you will understand why i feelt like that.
You will find a complete list of the things that the Watch Dogs mod will offer down below.
Payphone, ticket machine and ATM - Explode
Wall lights - Burst
ATM - Free money
Trains - Stop, Go, Return
Traffic lights - Confuse drivers making them crash
Road block - Block the road/street
Cameras - View camera live video
Pop Machines - Release soda cans
Parked cars - Trip alarm
Walk/stand over train in movement
Idle anim (hands in pocket)
Small gun anim (hide gun)
Custom walk, run and sprint anims
Improved cops shoot accuracy
Improved cops driving
ctOS wanted level system (pre-wanted + witness call + scan = wanted level)
Take down attacks
"Weapon wheel" HUD
Health indicator below radar
Health regeneration up to 50%
Victims damage indicator
Player attacker indicator
Blood effect for player damage
Dynamic camera position
Maybe something that i can't remember now :)
Wll Sunset Overdrive help MS to sell more Xbox One´s Time will tell.
Out of all the Xbox One games that i´ve seen so far. Insomniac Games open world shooter "Sunset Overdrive" has impressed me the most. Why? You might wonder. Well, i just like the thought of being able to do whatever i want in a post apocalyptic environment.
And you will also be able to make uniq characters (thanks to the customization system) in Sunset Overdrive (after your own taste and likings). Imo, Sunset Overdrive are like a mix of the crazy stuff from Saints Row, the weapon arsenal from Dead Rising 3 (but with a even more insane lineup of weapons and customizations) and the comic feel from Borderlands.
So, yeah. I would love to give Sunset a try. I mean, it´s like a explosive version of parkour on drugs! But you don´t need to take my word on it. Watch the "behind the scenes" video instead. And oh! Sunset Overdrive are set for a release on the 31th of October to Xbox One.
About Sunset Overdrive:
2027. Sunset City. A contaminated energy drink has transformed most of the population into a multitude of toxic mutants. For many it's the end of the world, but for you it's a dream come true. Your old boss? Dead. Your boring job? Gone.
Transform the open-world into your tactical playground by grinding, vaulting and wall-running across the city while using a devastating, unconventional arsenal. With hyper-agility, unique weapons, and customizable special abilities, "Sunset Overdrive" rewrites the rules of traditional shooters and delivers an explosive, irreverent, stylish, and totally unique adventure exclusively to Xbox One.
When i get a Oculus Rift i´m picking up Razer Hydra as well.
The other day i read a rather said comment by a Swedish ex Gamer in the latest issue of PC Gamer. The poor lad has lost his interest in games and Gaming. So he basically asked for help and guidance. I´ve been there before, and when i was at a all time low.
Brutal Doom saved me. So "maybe" the combo of Razer´s Hydra, Valve´s Half-Life 2 and the Oculus Rift, can solve that guy´s doubt in games? Well, it sure made a big impression on me at least. Because Goldfish (the maker of the "Half Life 2 VR Training (AMAZING!)" video) sure had a blast with HL2, Oculus Rift and Razer´s Hydra.
Let´s just say that i would love to play through all of Half-Life 2 with that setup. That sure would be one hell of a ride!
NHL 15 are set for a release on the 12th of September (for PS4, PS3, 360 and Xbox One).
I'm of course rather disappointed over the fact that EA won´t release NHL 15 to PC. But besides that, i´m rather excited about NHL 15. Mainly because i haven't played a NHL game for several years now. But also because NHL 15 seems to offer the best ice hockey video game experience to date.
So which format of NHL 15 will i pick up? It leans towards the PS4 version in my case. And yes, i will play as Chicago Blackhawks ;)
About NHL 15:
EA SPORTS NHL® 15 is the first title in a new generation of hockey videogames that boldly changes everything you know about the award winning franchise. Experience the hard hitting chaos and unpredictability of the sport as real-world physics are extended to all 12 players on the ice, as well as the puck itself.
Look, move, play and think like a real hockey player with all new authentic player modelling and an evolved arsenal of tools, including the Superstar Skill Stick and Vision AI that allow for an unprecedented level of control and elevated player intelligence.
Take in the emotion of every play as you immerse yourself in authentic arenas across the National Hockey League, in front of a full house of fans created with 9,000 dynamic and individual crowd models, the most ever in a sports videogame.
Finally, witness the most realistic broadcast package to date, as NHL 15 overhauls the look of the game with the new NBC SPORTS Game Day Presentation featuring the commentary team of Mike 'Doc' Emrick and Eddie Olczyk, alongside TSN analyst Ray Ferraro. From the ice, to the fans, to the presentation, NHL 15 brings to life the sights, sounds and feel of the fastest team sport on the planet like no other game before.
Microsoft is finally rolling out an update for the Xbox One, which will put it into the spotlight that it has needed for quite some time. It’s no secret that Microsoft is trailing far behind Sony when it comes to sales of the Next-Gen consoles, but it shouldn’t have taken this long to have these features on the new console.
Media Player app:
You’ll be able to finally play Media Files from an attached USB device. With this new media player app – DLNA support for your home media servers will be coming soon. Xbox One will support more formats than Xbox 360, including support for dozens of new file formats like Mpeg 2 TS, animated gifs and MKV, which will be added by the end of this year.
You can be the leader of your party, with the new party leader setting. As the party leader, you can change whether the party requires invitations or not, and you can remove others from the party anytime you wish. The update also lets you see what activities everyone in your party is doing and who is playing in the same game with you. It also allows you to being able to quickly perform common actions like muting, joining, or sending game invites. Your matches will be set up, and ended must faster now!
You can now post status messages from the Activity Feed and comments, or share items from both your Activity Feed and Game Clips. Along with the new comment and share features, a personalized Activity Feed has been added to your profile and messages have been updated to a new layout supporting a full conversation view. Additionally, we are adding the ability to record game clips directly from the Now Playing bar.
“Xbox On” capabilities in New regions:
Australia, Canada (French), Italy, Spain, and Mexico will have the ability to use the “Xbox On” Kinect voice command to power on their consoles when they’re in connected standby (Instant On) mode.
OneGuide comes to new countries:
Brazil, Mexico, Austria, and Ireland will have the ability to configure live TV listings and it will be available to all customers in these four countries. Also coming to these markets is the ability to use OneGuide and the Universal Remote Control in SmartGlass.
Boot to TV:
Now Xbox One owners will be able to set their console to boot directly to television when coming out of connected standby.
Bandwidth Usage Display:
Bandwidth Usage will show users how much bandwidth their Xbox One is consuming over a period of time, a useful tool for those who want to track against bandwidth caps set by ISPs in certain markets. It also helps so you won’t experience lag during crucial moments when you’re leveling up.
A new option to save Avatar Gamerpics to users’ OneDrive. This doesn’t really look all that appealing, but at least you have the option to care about its inclusion into the app.
Users will be able to choose multiple GameDVR clips to delete at once in the Upload app. This will free up crucial storage space for those die hard moments when you get three headshots in a row.
Microsoft has already stated that it plans to continue this trend of updating the Xbox One, and separating the OS of its consoles from its other devices. The good thing is, if they unify the devices for ease of access without over doing it, we’ll see a spike in sales, and productivity for gamers, and PC enthusiasts.
What do you think of Microsoft’s new updates on the Xbox One? Let us know!
The cyberpunk genre are very much alive and kicking nowadays.
Because if you don´t, then you will end up dead in no time. Anyhow, i made it in the end. So i hope you guys will enjoy the final episode of Iji =)
Hiro and Bayma are now a part of the Disney Infinity 2.0 Toy Box family.
More and more famous characters are entering the world of Disney Infinity 2.0. And this time it´s Hiro and Bayma (from the upcoming movie " Big Hero 6") that joins the Disney Infinity crew. That makes one wonder who Disney will add in the future?
Could one hope for a playable version of Robin Williams? (Peter Pan).
Today, Disney Interactive announced that Hiro and Baymax from the upcoming action-packed movie Big Hero 6 will be entering the Disney Infinity 2.0 Toy Box. Fans will be able to use Hiro’s mind-power and Baymax’s super strength, along with hundreds of items, locations, props, vehicles and more from across the Disney and Marvel universes to create all-new adventures born from the imagination of players.
Hiro: From the heart of San Fransokyo into 2.0 Toy Box comes the brilliant robotics prodigy Hiro Hamada, who created Big Hero 6. The inventor of mind-controlled microbots uses his brain as his most powerful weapon.
Baymax: There is no robot better suited for the Disney Infinity 2.0 Toy Box than the plus-sized inflatable Baymax. While this robot might have a huggable side, he definitely packs a hard armor shell. His Kung Fu fighting moves can ward off even the fiercest of enemies. His rocket fist, super strength and thrusters are unmatched.
There will also be a Big Hero 6 Chem Capsule Power Disc, which allows players to create a cloud of frost that freezes enemies right in their tracks.
Disney Infinity 2.0 will be fully localised in Danish, Finnish, Norwegian and Swedish. Scheduled for release in Nordic retail stores on September 19th 2014. Disney Infinity 2.0 has a PEGI 7 rating. Additional Disney and Marvel characters will be announced in the coming months.
About Disney Infinity
Disney Infinity is an interactive gaming platform where players have unprecedented freedom and endless opportunity to create stories and play experiences starring the beloved characters from across the worlds of Disney. Building on the success of last year’s initial launch, Disney Interactive announced that Disney Infinity’s next chapter, Disney Infinity: Marvel Super Heroes, will hit stores this fall. In the all new game, players use real-world interactive figures to activate original storylines (Play Sets) in the virtual game worlds of popular Marvel franchises and create new adventures with other Disney Infinity characters in the Toy Box mode.
There´s a lot of talk about sexism and bad portrayal of women in video games. Well, i ain´t going to pretend like it´s a lie. Because it´s not. Sadly enough it´s true. But it seems like the industry are slowly changing to something better.
Like in the case with Sucker Punch inFAMOUS DLC "First Light" for example. Because in First Light you play as a strong women with super powers (Abigail "Fetch" Walker). So it´s not the normal "come and rescue me" kind of thing.
Well, let´s just say that Abigail (the women in question) are more the capable to handle things on her own.It remains to be seen whether or not First Light are a great gameplay experience or not though. The PSN version of First Light has been out since the 26th of August. But still, not that many reviews has been made so far.
So i think i wait a while before i give it a go.
About inFAMOUS: First Light:
Think of Grimoire as a multiplayer version of Heretic (mixed with some League of Legends). But with 2014 graphics and a lot of wizards.
And we have been given the great pleasure to play Grimoire. So we hope to record some gameplay videos asap =) And oh! If you like our videos (or the Grimoire down below), then don´t forget to signup for the Grimoire Alpha!
I should also point out that there will be a Kickstarter campaign for Grimoire in the near future.
We aim to combine the best of FPS with the unique classes and abilities found in MOBA games into fun and engaging wizard combat that rewards precise aim as well as strategic skills and teamwork. Although Grimoire has a total of seven planned game modes we have decided to focus primarily on our three favorites for the games initial release: Conquest, Co-Op Survival, and Arena.
The Director’s Cut cut version will be released on the 18th of September (For PC, MAC and Linux, the price will start at $14,99).
The Harebrained schemes crew are now live on site at PAX. And that of course means a lot of Shadowrun related activities for the press (and visitors alike). For starter Harebrained released a trailer for Shadowrun: Dragonfall - Director’s Cut, they also announced a elease date as well (which would be September 18th).
So i think it´s safe to say that my Autumn has been saved at least. Because i haven't had the time (nor the pleasure) to play Dragonfall yet. And the Director´s cut version will offer a ton of improvements and new features.
That´s also why you should keep your eyes open for Shadowrun: Dragonfall - Director’s Cut. So, don´t miss out!
Hi guys! Mike here again. I’m excited to share with you our official trailer for Shadowrun: Dragonfall - Director’s Cut*. Check it out!
In addition to the new trailer, we’ve also released a full feature list for the game on our brand new “coming soon” page in the Steam store. If you have friends that haven’t experienced Dragonfall - or even Shadowrun - before, give them a heads up!
*If this is your first time hearing about the Director’s Cut, here’s the scoop: It’s a standalone release of our critically-acclaimed Dragonfall campaign that includes a bunch of new content and improvements we’ve made to the game. It’s $14.99, releases September 18th for Windows/Mac/Linux, will be available on Steam, GoG and the Humble Store, and is FREE to all existing owners of Dragonfall (including Backers.) More information and FAQ here.Shadowrun: Dragonfall - Director’s Cut at PAX
And one more thing: Dragonfall will be at PAX! Harebrained Schemes will be on the 2nd floor of the Convention Center, Room 209. We’re sharing the space with Green Ronin Games, and we’ll have both Shadowrun: Dragonfall - Director’s Cut and Golem Arcana available to play. Myself and other members of the dev team will be there Friday through Sunday - come by to check out the games or just to say hi!
I hope you enjoyed last week’s dev diary with Andrew about all the new missions and content we’ve added to the Director’s Cut. Check back this Thursday to hear more about the new music with composer Jon Everist - who may even give you a sneak peek at one or two of the new tracks.
In Space We Brawl are set for a release to PS3 and PS4 sometime this year.
I was just informed that Forge Reply has released a brand new trailer for their upcoming galactic twin stick multiplayer shooter "In Space We Brawl" (for PS3 and PS4). And in the video the team has hited the streets again to playtest In Space We Brawl (with a live audience).
So don´t miss out on the new video folks =)
Indie developer Forge Reply has released a new trailer for In Space We Brawl, showcasing the playtesting done in the streets of Europe. Coming soon exclusively to the Sony Playstation 4 and Playstation 3 platforms, In Space We Brawl combines the best of classic arcade “beat ‘em up’s” with the competitive nature of a local multiplayer twin stick shooter. Players face off across different intergalactic battlegrounds, selecting from 11 spaceships and 11 weapon attachments, unleashing true cosmic mayhem.
In Space We Brawl features a local multiplayer setting with the gameplay mechanics of a fast paced space shooter. Players can select a ship and a weapon choosing among 100+ different combinations, looking for the best mix for their combat style. When battling in one of the eight different locations, they will also face environmental space hazards such as solar winds, black holes and alien nests that they must carefully navigate or use to their advantage when fighting against other players.
And throughout the years i have played a handful of really great cyberpunk games (Shadowrun, Deus Ex, Blade Runner and many, many more!). That´s why i decided to dedicate part 10 of Iji to the cyberpunk universe =)
So, please enjoy folks!
- I meant Syndicate, not System Shock. Because that´s the game that Bullfrog made.
The concept art for The Hive are just simply brilliant.
It´s seems like the Finnish studio Skydome Entertainment got something rather nice in the making. Because their game "The hive" (which would be a adventure/puzzle/strategy game for PC, MAC and Linux) made me think of a really nice blend of Starcraft (the zerg) and Dungeon Keeper. I also have to say that i really like the design and graphics in The Hive.
And i was just informed that The Hive got thumbs up on Steam Greenlight. So that means that the game will be for sale on Steam in the near future. So "hopefully" we will get a review code for The Hive. Because i really want to give the game a try.
Oh, well. You guys can enjoy the trailer for The Hive in the meanwhile ;)
About The Hive:
Hive is an easily approachable, riveting strategy game, where the objective of the player is to build an underground network using their insect colonies from the base, called "nests". Captivating backstory and a beautiful visual design takes the player to a fantasy world, which offers new surprises and challenges as the game progresses.
To react to these challenges the player must upgrade and adjust their nest. Leaning to heavy storytelling and a broad world, Hive offers the player a diverse exploration ground. Having many different endings and possibilities, the player can create their own unique route, strategy, and story.
Growing and adjusting are one of the most important parts of the game. There lies many challenges in the underground networks, and the player must defeat enemies and explore the land to upgrade their nest to answer to them.
By defeating right kind of enemies you can find new objects which you can add to your nest and use them in the battle. It is also possible for the player to learn new technology by inspecting the old abandoned ruins and temples.
The game has gotten its inspiration from the nature documentaries of insects, borrowed and blended elements from science fiction, strategy games and fascinating world of archaeology. The end product is one of a kind game concept, which mesmerizes the player for a long time.
Amazon paid 970 million dollars for Twitch TV.
I bet that there´s quite a few angry faces at the Google camp right now. Because they lost the deal with Twitch. At first, everyone (including myself) thought that Google bought Twitch for 1 billion dollars (that the deal was sealed, written in blood and all that).
But no, apperantly Google fumbled with the ball along the way. And Amazon were quick to pick that ball up (Twitch), at the price of $970 million. So why did Twitch choose Amazon instead of Goolge? Well, this is what Twitch CEO Emmett Shear had to say about the Twitch deal with Amazon:
"We chose Amazon because they believe in our community, they share our values and long-term vision, and they want to help us get there faster,"
"We’re keeping most everything the same: our office, our employees, our brand, and most importantly our independence. But with Amazon’s support we’ll have the resources to bring you an even better Twitch."
- Twitch CEO Emmett Shear
And Amazon CEO Jeff Bezos add this about their deal with Twitch:
"Broadcasting and watching gameplay is a global phenomenon and Twitch has built a platform that brings together tens of millions of people who watch billions of minutes of games each month,"
"Like Twitch, we obsess over customers and like to think differently, and we look forward to learning from them and helping them move even faster to build new services for the gaming community." - Amazon CEO Jeff Bezos
So there you have it. Google lost this match to Amazon. But is it for good or bad? For those who use and work with Twitch on a daily basis i mean. I guess time will tell.
Back in 1987 there was a really awesome point-and-click adventure game for the NES named "Shadowgate" (developed by ICOM Simulations, Inc.). Well, Shadowgate has had a very strong fan community (that´s also one of the reasons why Shadowgate got released to many different formats) since the very start (the fans has keept the Shadowgate spirit alive over the years).
And that´s probably why Zojoi was able to collect over $137,000 in total via Kickstarter back in 2012. Awesome indeed, but it get´s better. Because today a fan informed me (us) that the Shadowgate Remake has been released on Steam (there´s even a 10% price-cut at the moment).
And the game is all yours for 17,99 Euro. So if you are a fan of Shadowgate (or adventure games for that matter), then you should pickup the remake of Shadowgate asap!
***Thank you Fernando Zavaleta Bustos for the tip!***
Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible.
Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord. Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate.
Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest. Decide how YOU want to play this new, re-imagined Shadowgate! Want the quintessential experience?
Employ the Classic command system or turn on the retro soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!
Kingdom Hearts 3 will be released to both PS4 and Xbox One.
Kingdom Hearts has become a staple in the hearts of many fans, both Disney, and RPG alike. What started as a simple action adventure RPG has blossomed into a plethora of merchandise, apparel, comics, soundtracks, and even real Sea Salt Popsicles. Yes Sea Salt Popsicles are real, and you can make them yourself. Knowing that the newest entry into the beloved series is coming to a release date is the best thing that hopeful fans have.
There are a lot of loose rumors concerning Kingdom Hearts 3, but I’ve come up with a few that should definitely happen for the upcoming title. Now whether or not you’ll agree, you can certainly rest assured that Kingdom Hearts won’t leave us unsatisfied with its final decisions.
Gameplay, score, and theme all play an equally important part in the games conception—which on all accounts equals commercial and critical acclaim. Here’s our list on what need to be included in Kingdom Hearts 3.
Robin Williams tribute
It’s unfortunate, and very sad that we’ll never get to hear his iconic voice again. Robin Williams was one of the best talents of his generation, as well as important public figure. And with Aladdin probably being an important staple in the series, we can be certain we’ll see Genie in Kingdom Hearts 3. Nintendo still isn’t being clear on whether or not they’ll include him in a Zelda title, but Disney certainly should be.
Aladdin saw huge commercial success in 1992, grossing over $502 million dollars, with a mere budget of $28 million. It received massive critical acclaim, and won numerous awards, mainly for its soundtrack. Without Robin Williams, none of these classical characters would have ever reached prominence.
No return to Atlantica
I can’t be the only one who hates what they did to the Little Mermaid in Kingdom Hearts 2. It wasn’t so bad in the first Kingdom Hearts, since we actually did something useful, such as fighting sharks, and kill Ursula. However in the sequel, when we returned to Atlantica, we saw ourselves dancing, using QTE’s to keep up with the beat, and the rhythm of the song.
I can’t even begin to tell you how annoying the beat of “under the sea” got, as you traversed the surrounding area, or fought the heartless throughout the campaign. We shouldn’t have a real reason to return to Atlantica, and if we do we should see progression in the form of Ariel’s daughter being an essential character now.
Updated version of Disney
Alice in Wonderland has a sequel, and we even have two new princesses: Merida, and Tiana. But that doesn’t necessarily mean that we’ll see the update in Kingdom Hearts 3. Even if we only receive Easter eggs, we should still see progression in the Disney inclusion of the franchise. Seeing Star Wars, or even Brave being a central part of the game could alter Kingdom Hearts history.
Sora is the protagonist
Understanding that Sora and Riku were cohesive counterparts in Kingdom Hearts 3DS, is important as well as frustrating. Honestly the only thing that was more annoying than having to jump between the two, was the fact that the ending pissed a lot of fans off. If you haven’t played that particular installment yet, we’ll leave that part out.
Having Sora as the protagonist is only fitting, since the story revolves around him as we’ve seen in Kingdom Hearts Birth by Sleep. The Keyblade didn’t choose Sora originally, it was actually destined for someone else, but fell to him. Sora becoming a Keyblade master, was the best part of the story—until everyone started using them including Kairi. Once this started happening, we were certain that the series was headed for a tailspin with no way back.
Showcase more Disney rides
The only reason to go to Disneyland besides the food is the rides! What makes their inclusion to the game so essential is as we’ve seen their ability to help Sora fight bosses, and get to higher places. We’ve already seen Casey Jones train, and Pegasus in screenshots, and the cinematic trailer. If we see rollercoaster rides, and possibly even Cinderella’s castle, it would be a monument to Disney’s reputation.
These are just a few of the things we should see in Kingdom Hearts 3, but there are so many more. What are your thoughts on what we should see in Kingdom Hearts 3? Let us know in the comments, and share this post.
Kingdom Heats 3 is in development and is coming soon.
Peach = Kawaii overload :3
Not so long ago people laughed at Nintendo and their Wii U console. Well, now people laugh with them instead, while playing Mario Kart 8. But who can blame them for that really? Because not only are Mario Kart 8 THE best Mario Kart game in the series so far (imo), but it´s also one of the best racing/party games out there.
So i´m not that much surprised to hear that people went nuts when Nintendo (accidently?) leaked some images for their upcoming Mario Kart 8 DLC (AOC Pack). Which will include 3 new characters (Zelda, Tanooki Mario and Cat Peach), 4 new carts and 8 new courses.
And from what i´ve have heard, this DLC will be released on the 30th of November. It seems like the UK version are all sold out though? So that makes me wonder if it´s the same thing in the rest of the world as well?
About The Legend of Zelda X Mario Kart 8 DLC:
Includes 3 characters; Tanooki Mario, Cat Peach and Link. 4 vehicles including the Blue Falcon kart representing the F-Zero franchise. 8 course packs including classics like Wario’s Gold Mine from Mario Kart Wii,as well as the world of The Legend of Zelda.
Mega Coin Squad are like a mix of Super Mario Bros, Robot Unicorn (all the colors and the feeling of being injected with digital acid) and Mega Man. So, yeah. I´m most definitely going to record more videos for Mega Coin Squad =)
And i hope you guys will enjoy them ;)
The Gaming Ground
Maple Story 2 are a whole nother story from the first game.
Maple Story was one of the biggest online MMO’s back in 2004-2008 with my circle of friends. I still remember all the hacks and mods people were able to access, to gain new levels, and get infinite ninja stars as they continued to leap through the levels and ascend the ranks. In development since 2010, the new Maple Story takes the leap from 2D to full 3D.
MapleStory 2 takes place before the events of the original MapleStory, and will include wall-climbing, driving, and swimming. It looks like a vast improvement over the prior iteration. Later this year, Nexon will release the game in a closed beta, and release it exclusively to the rest of the world at an undisclosed date in the future.
Maple Story is one of the most prolific games of our generation, and it will receive a very high acclaim upon its release. With the way League of Legends, and other MMO’s such as Dota 2 are performing well beyond the spectrum, it’s no surprise that Nexon is bringing Maple Story back in black.
Who’s an old school Maple Story fan and will be checking out the beta? Let us know in the comments.
One of the biggest reasons WHY people haven't bought a PS4 yet. Are the lack of epic PS4 exclusives.
I made a "little" misstake when i wrote my "Bloodborne - Welcome to the sickness" yesterday. There´s nothing wrong with the post. But i accidently tweeted out that the post would contain a rock solid lineup of awesome PS4 games.
That was not the case. So sorry, my bad. I toke my time to list all the PS4 games (released and upcoming) for 2014 and 2015 though (if i have missed any game. Just comment or poke me/us on Twitter about it). I even took the liberty to mark out the really interesting games (imo).
So, enjoy ;)
2014 (released and upcoming):
Final Fantasy XIV: A Realm Reborn - Released
Metal Gear Solid V: Ground Zeroes - Released
Need for Speed: Rivals - Released
Rayman Legends - Released
Skylanders: Swap Force - Released
Sniper Elite 3 - Released
The Last of Us: Remastered - Released
Thief - Released
Wolfenstein: The New Order - Released
Worms Battlegrounds - Released
Plants vs. Zombies: Garden Warfare - Released
Air Conflicts: Vietnam - Ultimate Edition - Released
Madden NFL 25 - Released
Madden NFL 15 - August 28th
Metro Redux - August 29th
Warriors Orochi 3 Ultimate - September 4th
Destiny - September 9th
inFAMOUS: First Light - September 10th
NHL 15 - September 11th
Flockers (Team 17´s new IP) - September 19th
Disney Infinity 2.0: Marvel Super Heroes - September 19th
Fifa 15 - September 25th
Schrodinger's Cat (another new IP by Team 17) - September 26th
Shadow Warrior - September 26th
NAtURAL DOCtRINE - September 26th
Sherlock Holmes: Crimes and Punishment - September 30th
Middle-Earth: Shadow of Mordor - October 3th
Alien: Isolation - October 7th
Raven's Cry - October 7th
NBA Live 15 - October 9th
Driveclub - October 9th
Sleeping Dogs - Definitive Edition - October 10th
NBA 2K15 - October 10th
The Evil Within - October 17th
The Walking Dead - Game of the Year Edition - October 24th
Samurai Warriors 4 - October 24th
Assassin's Creed: Unity - October 28th
Lords of the Fallen - October 31th
The Walking Dead: Season Two - October 31th
WWE 2K15 - October 31th
Call of Duty: Advanced Warfare - November 4th
Overruled! - November 7th
The Wolf Among Us - November 7th
The Crew - November 11th
Pro Evolution Soccer 2015 - November 13th
Farcry 4 - November 18th
LittleBigPlanet 3 - November 19th
Dragon Age: Inquisition - November 20th
Lara Croft and the Temple of Osiris - December 9th
The Order: 1886 - February 20th
The Witcher 3: Wild Hunt - February 24th
Dying Light - Q1
H-Hour: World's Elite - Q1
Evolve - February 10th
Kingdom Come: Deliverance - Q4
Rise of the Tomb Raider - Q4
Batman: Arkham Knight
Dead Island 2
Deep Down (Working Title)
Dragon Ball Xenoverse
EA Sports PGA Tour
F1 (Working Title)
Final Fantasy Agito
Final Fantasy Type-0
Final Fantasy XV
Gran Turismo 7
Grand Theft Auto V
Guilty Gear Xrd -SIGN-
Homefront: The Revolution
Kingdom Hearts III
Let it Die
Metal Gear Solid V: The Phantom Pain
Minecraft - PlayStation 4 Edition
Mirror's Edge 2
Mortal Kombat X
No Man's Sky
MXGP - The Official Motocross Videogame
Payday 2 - Crimewave Edition
Rabbids Invasion: The Interactive TV Show
SingStar: Ultimate Party
Star Wars: Battlefront (Working Title)
The Elder Scrolls Online
The Golf Club
Tom Clancy's Rainbow Six: Siege
Tom Clancy's The Division
Tomb Raider (Working Title)
Uncharted 4: A Thief's End
Double uppercut = Double the pain.
Pokken Tournament is Nintendo’s newest entity for the Pokémon franchise, in 3D form. It puts your favorite Pokémon characters on a stage set and they face off for the title of strongest fighter. Both of the producers from the Tekken, and Soul Calibur series Katsuhiro Harada and Maasaki Hoshino are working on the game respectively.
So far there is no western release, or a planned release for consoles in Japan. The game is coming to arcades in Japan exclusively, but of course we will most likely see more reveals coming soon, especially at the Tokyo Game Show.
One of the biggest questions fans most likely have, is whether the entire roster will be available, or only the original 150+. If we do get the original roster, we can rest assured Mew and Mewto will be there.
With what we can take away from the trailer, certain Pokémon will retain their nobility, and fighting prowess. Pokémon such as Hitmonlee and Hitmontop will obviously be in a class all by themselves as kickers.
Whereas, Machoke, and Machop will be heavy hitters and grapplers. It will be a very exciting game for Nintendo when it releases, and it’s unfortunate that we won’t see it on Playstation or Xbox.
However in the classic Nintendo fashion, we shouldn’t be surprised if we see any Namco characters getting added to the roster like Pacman, or even Tekken characters. Hopefully we’ll get customization, and unique effects as well.
Pokken Tournament is currently in development and is scheduled for release in Japanese arcades in 2015.
You can visit the Colossalcon event on site in Sandusky, Ohio (US).
Have no plans June 4-7th? Ever wanted a vacation and a anime convention at the same time? Then Colossalcon is perfect for you! Located in Sandusky, Ohio, Colossalcon is a growing convention that has been publicized by big names like Beat Down Boogie this summer for example.
Nice weather + Colossalcon = Epic win!
But wait?! What IS cosplay? It is a hobby of dressing up as an anime, video game, comic book or any type of character that exist fictional or real, it is a growing community and is an international hobby around the world, even having celebrities slowly dress up at conventions like SDCC. Now, let me give the run down of this Convention.
Uniqueness: Located at a water resort called Kalahari is one of its well known features of this con. Luckily this con lets cosplayers shoot at the waterpark sections which makes wonderful photos with its amazing scenery.
They also have a area where you can see animals such as birds,goats and even petting baby tiger cubs! They also have an event called the Otaku Flea Market where con goers can just sit down and start selling their animes and otaku merchandises as long as it is anime or video game related you can sell it! These major things I mentioned is the major reason why Colossalcon is a must-go on your list of conventions!
Wonder woman took some time off so that she could visit Colossalcon.
Pricing: Colossalcon is not too expensive but it also depends on what you want to do and what time frame your are buying our tickets while attending.:At-the-Door Rates*
Weekend Pass (Thurs-Sunday): $45
Thursday Only: $10
Friday Only: $28
Saturday Only: $32
Sunday Only: $15
(*These honestly could change from year to year they can keep the rates the same or choose increase or decrease.)
Baby Tiger Passes:
$175 (non refundable).
Guests: Guest for 2015 so far:
- Matt Mercer (actor/voice actor)
- Eric Vale (actor/voice actor)
- Chalk Twins (artist)
Events: Colossalcon also has the dealers room (companies sell their merchandise),
- Artist Alley (artist who sell their work).
- Photoshoots (for cosplayers to take photos in groups of their fandoms).
- Panels (different events in rooms of the cons).
- Formal Ball
- Masquerade (cosplayer contest).
I recommend Colossalcon as a con to watch out for! It is known to feel like more of a resort convention than anything else which is great for if you want to get away and relax while dressing up!
Want to learn more about Colossalcon? Check out the video below!
The Gaming Ground
Do you have what it takes to survive in The long dark?
The fear of the unknown has always been a great source to (and for) horror related movies, books and video games. And the precence of the unknown are very strong in Hinterland Games FPS survival horror game "The long dark".
A game that made me think about a mix of Alan Wake, Alone in the Dark and The Shining. A really pleasent mix really. Well, at least if you get your kicks from scaring yourself half to death. But obviously there´s quite a few of that kind in this world.
Becaouse The long dark collected over $256,000 in total via Kickstarter last year. And i just heard that The long dark are set for a Steam Early Access release in September this year. So if you like horror games, then keep your eyes open for The long dark!
About The long dark:
How Far Will You Go to Survive? Imagine the lights go out, never to return. Bright aurora flare across the sky, and all humanity’s technological might is laid to waste, neutralized in a kind of quiet apocalypse. Everything that has shielded humanity from the disinterested power of Mother Nature is suddenly wrenched from us, dropping us a few links down the food chain.
Food and water are scarce. The roads are no longer safe. And winter approaches… Welcome to The Long Dark —an immersive survival simulation set in the aftermath of a geomagnetic disaster. Experience a unique first-person survival simulation that will force you to think and push you to your limits with its thought-provoking gameplay and mature storytelling.
Tabletop Simulator are one of the most advanced (physics and graphics) tabletop games that i have ever played.
Today is a really good day. Well, at least if you like Tabletop games. Because not only will Berserk Games showcase their game "Tabletop Simulator" at PAX Prime (the indie mega booth). There´s also a 30% price-cut on the game via Steam at the moment (you can buy Tabletop Simulator for 10,49 Euro at the moment).
And if you're still not 100% sure about Tabletop Simulator (if it´s your game or not). Then just watch my gameplay video down below ;)
About Tabletop Simulator:
Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities! If you're into classic board games, we've got 15 to choose from, like Chess, Poker, Chinese Checkers, Dominoes, and Piecepack.
If you are into tabletop gaming we've got an RPG Kit with various role playing animated figurines that you can setup and battle with your friends. The RPG Kit is ever expanding, so you can expect to see new things to come to really take your tabletop gaming to a new level. If you're a creative person make your own games on Steam Workshop.
You can easily create your own games by importing images onto custom boards, custom decks, 3D models, and more. This is the ultimate tool for playing practically anything tabletop and the content is ever expanding thanks to the strong community support!
One thousand mods and growing on the Workshop. Tabletop Simulator is for everyone! Play a simple board game with grandma, have poker night with the guys, or start your epic RPG adventure with your regulars. Play almost any tabletop game you can think of! Being a multiplayer-focused game, up to 8 players can play at any given time. You can also play a solo game of Solitaire if you just need to relax by yourself.
- Multiplayer physics with objects that collide and interact just how you would expect.
- Create your own mods with full Steam Workshop support.
- Play just like you do in real life; pick up, rotate, shake, and throw any object.
- Up to 8 people can play together on the same table & talk on in-game voice chat.
- Hotseat mode allowing you to play locally on the same computer.
- Tons of pre-made game modes with the option to make your own games.
- Perfect for RPGs – build your very own role playing dungeons with our modular tileset.
- Great admin tools to eliminate griefing in public games.
- Multiple 360° panoramic backgrounds that change the mood.
I don´t know if you guys missed out on Giant Squid´s ocean adventure game "ABZÛ" at E3. But i sure didn´t. But then again, i like games such as "Ecco the Dolphin" and "Endless Ocean". Because i find those kind of games to be very relaxing and magical (the oceans are very magical and beautiful imo).
And ABZÛ (which are in development for the PS4) seems to have quite a lot of potential. One thing´s for sure though. It´s a very creative and beautiful game. So i really hope that ABZÛ (AB = "Ocean", ZU = "To know") will make it´s way to PC as well.
If not, then i guess that i´ll just have to buy a PS4 (i planned to do so anyways).
"We are very excited to give you an early glimpse of ABZÛ, Giant Squid's first project. http://abzugame.com. ABZÛ will take players on an epic adventure into the depths of the ocean, where they will encounter majestic creatures and discover long lost secrets. The game draws inspiration from a deep, innate story that we all carry in our collective subconscious, a universal origin myth that resonates across cultures. As such, the name ABZÛ references a concept from the oldest Mesopotamian mythology: it is the combination of two ancient words Ab, meaning ocean, and Zû, meaning to know. Essentially, ABZÛ is the ocean of wisdom.
ABZÛ is being developed by Giant Squid, is a recently formed independent video game studio based in Santa Monica, CA. The team is led by the vision of multi-award winning Creative Director Matt Nava. Known for his stunning work as the Art Director at thatgamecompany, Nava was a core contributor to the beautiful and internationally acclaimed titles Flower and Journey.
Flower was one of the first video games to be officially added to the permanent art collection of The Smithsonian American Art Museum, an event that helped cement the medium of games as an art form in the public consciousness. Winner of more than 33 Game of the Year and multiple Best Art Direction Awards, Journey is a testament to Nava's ability to communicate deeply moving narrative through visual and interactive design. Nava has also been twice included on the prestigious Forbes "30 Under 30" list of top young game industry talent."
The Zoe Quinn scandal has has shaken the whole industry. And something tells me that this is just the tip of the iceberg. Because there seems to be a lot of people involved in this scandal.
In fact, one guy (developer) bashed us on Twitter last night (becouse we wrote the "Zoe Quinn: Why the Quinnspiracy is questionable" article).
So that´s what i´m talking about in this video. So, enjoy people ;)
The Gaming Ground
A Nintendo platform game that takes place in the world of Super Mario. But there will be no Super Mario in Captain Toad. Wait, say what!?
There´s a lot of doubters, haters and rants about Nintendos Wii U game "Captain Toad: Treasure Tracker" (which are set for a Q1 2015 release). Most of the negative vibes comes from that hardcore Super Mario fans though. They just can´t accept the fact that there´s no Super Mario in Captain Toad.
They just refuse to see past that part, and see Captain Toad for what it is. And that´s really sad i think. Because the game looks pretty promising. This whole thing actually made me think about that one time when Daxter (from Jak and Daxter) stared in his very own video game (it was called "Daxter").
And that game turned out really well. I´m just trying to say that Captain Toad doesn't necessarily need to become a shitty game. Captain Toad might actually turn out just fine. Besides, there´s a lot of talented people working on Captain Toad.
People such as Yoshiaki Koizumi. Which just happens to have worked on titles such as:
- Super Mario Galaxy 1, 2
- Super Smash Bros. Brawl
- Super Mario 64
- And many, many other famous Nintendo games
So don´t turn down Captain Toad just yet. I also think that it´s the kind of game that needs time to get accepted by the players (especially the Super Mario fans).
But what do you guys think about Captain Toad: Treasure Tracker so far?
Bloodborne will be released sometime next year (exclusively to the PS4).
Even though Sony are having a really rough time right now (the PSN DDOS attack, and the bomb threats against SOE president John Smedley). There´s no way in hell that i´m turning down PS3 and the PS4 (i´m getting both in the near future).
Because there´s a rock solid lineup of awesome games coming out to both the PS3 and PS4. Like FromSoftware´s (the makers of Dark Souls 1 and 2, Chromehounds and Demon's Souls) PS4 exclusive action/RPG game "Bloodborne".
Imo, Bloodborn looks (and feels) like a mix of Dark Souls and Nightmare Creatures (but with RPG elements to it). So, yeah. I can´t wait to give Bloodborne a go!
Introducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, makers of the hit Dark Souls series, coming exclusively to the PlayStation®4 system. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
The ultimate troll simulator game?
Ah, yes. Trolls, they have been lurking on internet since the dawn of time. They hate everything and everyone, and spit out more negative and hateful comments than anyone else on this planet. Because their whole existence relays on that kind of behaviour.
That´s simply what a troll lives and feeds on. Hate, they breath it 24/7. And there´s probably not one single person (that uses internet on a daily basis) on this planet that haven't encountered a internet troll by now. Let´s face it, whether we like it or not.
The trolls lurk on the internet in the search of a victim (or two). But what makes the trolls clock tick? And how does a troll think and live? Well, we might find that out in Michael Patrick Rogers new game "Interwebs troll simulator" (for PC, and soon MAC and Linux as well"
Because you get the chance to see (and experience) the world through the eyes of a troll in Interwebs troll simulator. So, are you ready to become one with your inner internet troll?
What is Interwebz Troll Simulator??
Interwebz TROLL Simulator is a unique game that transcends genres. Is it a simulator? Is it a comedy? Is it political satire? Is it dead serious?? Is it educational?? Is it even a video game????
Interwebz TROLL Simulator is exactly the opposite of what it sounds, while being exactly what it appears to be!!
Interwebz Troll Simulator gives YOU the power to unleash your Trolling skills, literally with your Troll’sh fingertips. How will you Troll? Will you Troll as a “Know it all Troll”, will you be a “Sexist Homophobe Troll”? It’s totally up to you, and no play through experience is ever the same. Prepare yourself to get educated.
PSN has been DDOS attacked several times over in the last 24 hours.
Just when you thought that the video game industry couldn´t possibly become much darker that it already is. Yet another dark cloud hovers over the world of Gaming. In fact, two clouds even. The first one concers the fact that PSN has been down for quite some time now.
And that's because someone (LizardSquad) came up with the brilliant idea to DDOS attack the Playstation Network (seriously people, don´t be asshats. Just enjoy the games like everyone else). Then we got cloud number 2, which would be the bomb threat against SOE president John Smedley.
Something which effected American Airlines and the plane that John Smedley travled with. And after that "little" incident, Smedley tweeted this:
"Yes. My plane was diverted. Not going to discuss more than that. Justice will find these guys." - SOE president, John Smedley
So now FBI are on the case.
"The FBI is currently handling the situation at this time. We have no further comment," Sony told GameInformer
The Gaming Ground
Because dual wielding are cool as hell.
It seems like the Steampunk genre are on a hot streak at the moment. Because i have honestly lost count over all the Steampunk games that´s in the making at the moment. But i don´t mind having a lot of Steampunk games around, as long as the games are really good and well made.
And that seems to be the case with Dark Amber Softworks Steampunk action/adventure game "Avenging Angel" (the game will be released for PC and Linux during the first quarter of next year). And luckely enough for us there´s a pre-alpha demo of Avenging Angel.
So if you like the trailer for Avenging Angel. Then you should download the demo via IndieDB asap! And don´t forget to support the game on Steam Greenlight.
About Avenging Angel:
Avenging Angel is at its core an "interactive story" set in an imaginary world, but the exploration, experiencing, and participating happens through time tested and familiar FPS dynamics. The story takes place on Planet Earth, in a steampunk setting, roughly 10000 years from our current day and age, where 21st Century has not only passed from history to legend, but also from legend into myth. The game is based on Henri Brandt's "The Land of Strange Gods" -universe.
- A story-driven adventure FPS set in a steampunk world.
- Two player characters to choose from, male and female (Vincent & Amity)
- Hours of gameplay
- Explore, interact, sneak or fight your way through the island topside and the vast underground facility.
- Dual-wield powerful weapons, both melee and projectile. Unleash the power of the fabled gun-blade, wreak havoc with a grenade launcher, or do both, at the same time.
- A multitude of enemies: deranged automatons, malfunctioning cyborgs, mechanical animals, and the deadly
- QingTing Empire commandos.
- Equip "Goggle Glass" to see through walls, discover hints and secrets invisible to the naked eye.
- Download information and read journals from SoulFire terminals and "Orbnals".
- Mod your weapons into more powerful versions and discover new "Goggle Glass" features.
- Collect and utilise power-up potions such as "Alchemist Sundstroem's Stamina Potion" (contains real reindeer antler extract) and "PowerBolt Energy Potion".
- Play a mini-game to gain access codes to optional areas.
- True full-body immersion
Note: I want to be extremely clear. This post is in no way an attack on Zoe Quinn on a personal level. We don’t represet misogyny, or repressive organizatons. What this post represents is an affront upon her ethics as a Game developer, and a public figure. Her responsibility as someone who cares about her position on gaming, and her relationships that have helped her to get to where she is now.
For the past week, I’ve read, and seen coverage on Zoe Quinn. If you don’t know who she is, I’ll fill you in on the spark notes version of her. Zoe Quinn is a indie game developer, who’s sparked a lot of controversy in the gaming community recently due to her relationships with certain people in the industry. These alleged relationships, have helped to boost her publicity, and helped to make her game Depression Quest sell very well on Steam.
The truth is, Zoe Quinn is a feminist, and due to her being backed in the feminist community by fellow journalists such as Anita Sarkeesian, and several others including Dina from Mighty no. 9, she’s been able to garner attention to her cause by destroying her opposition’s reputations and credibility. The worst part about this controversy is that she believes that her crusade isn’t endangering anyone, or their rights protected by the laws governing the freedom of speech, or the press.
Zoe Quinn´s game "Depression Quest".
But there’s an underlying issue that we have to face as Journalists, and gaming enthusiasts. In the last 10 years, corruption of the press, news media, and the printed news, have become the standard. Popular publications we all know and love, give games high praise, and ratings in return for ad revenue, and continued support of their efforts. But that’s not all we’re talking about today. Let’s get into what makes the Quinnspiracy so controversial, and how her ethics have smeared our belief in justice, and journalistic freedom.
The entire controversy started over her relationship with Nathan Grayson, who is a writer at Rockpapershotgun, and Kotauk. The relationship was exposed by her ex-boyfriend, in his blog dedicated to her infidelity, and desperation to cling to the fact that as a female game developer, she deserved respect and a sense of accomplishment for doing nothing at all. In fact Rock paper shotgun, and Kotaku came to her aid when she was being harassed by people in the social media communities.
When her relationship with Nathan Grayson was finally exposed, the two sheepishly admitted it, however Stephen Totilo, Kotaku’s Editor in Chief refused to comment about the situation until after he was off of a 3 week vacation. When he finally did address the situation he had this to say:
”On March 31, Nathan published the only Kotaku article he's written involving Zoe Quinn. It was about Game Jam, a failed reality show that Zoe and other developers were upset about being on. At the time, Nathan and Zoe were professional acquaintances. He quoted blog posts written by Zoe and others involved in the show. Shortly after that, in early April, Nathan and Zoe began a romantic relationship. He has not written about her since. Nathan never reviewed Zoe Quinn's game Depression Quest, let alone gave it a favorable review. Given the information available to us both from Nathan and all sources presented online, I have no reason to believe any further action need be taken. The situation is fraught for all involved, including our readers, whose trust is paramount; inquiry is always welcome.”
So much for the "fair and balanced" reviews...
Now to be fair, as an Editor in Chief you are the boss. If you have an employee who is misconducting themselves professionally around an associate of your online publication, it can cause problems. But why weren’t there any hard actions taken place to discourage this type of behavior among his other employees, especially after he talked about the “Information made available by BOTH Nathan, and all sources presented online.”
All one would have to do is take a look at Zoe, and Nathan’s social media pages to discover how they felt about the situation, and furthermore feel about their readers, and fans.
This shows us that Stephen Totilo is ok with Nathan Grayson, and Zoe Quinns relationship, which was going on longer than what was told. The reason why he’s ok with it, is that this controversy boosts visitors, and increases clicks per article, which increases revenue share. Zoe Quinn receives a publicity boost, and an ally to find a new job as a game developer.
When 6 internet communities (which normally hate each other) agree that there´s something rotten in the video game industry (read "Gaming journalism"). Then it's dead serious.
The biggest reason people are up in arms about their relationship is because Nathan Grayson didn’t recuse himself when they began to explore an acquaintance, or a romantic relationship. This would have put our doubts to rest on the issue of their intentions for our views, and reactions to the revelation.
What makes us question her ethics the most is the fact that her indie project "Rebel Jam" shares her personal Paypal account with her Paetron. How does she separate which funds are for what? She doesn’t, and that means she’s stealing from those who are supporters of her belief of a new project that will “eventually” happen. It wouldn’t be so bad if people weren’t being shunned into early retirement like Phil fish, who recently announced he was leaving the gaming world for personal reasons, and the safety of his family.
Phil Fish, another piece of the "Gaming scandal" puzzle?
The journalism world needs to take a step back, and explain itself. Why is it that we—the people have to listen to this constant dribble in politics, news media, and now even on the fifth estate?! I’ve seen some compare this situation to the Nixon Watergate scandal, and while I’ll say it’s not that dire, can we truly believe that there’s hope for the future of gaming and journalism? If there is, we need to start holding people accountable for their actions just as we do with murder, and some politicians.
In closing I will say this, if Zoe Quinn wants to earn true appreciation for her work she needs to do the following:
Stop being the victim of nothing
What I mean is that lots of people are discredited for their efforts, but they don’t stop. If women did this all over the world we’d have never seen their introduction to the military, or politics. The French revolution helped to re-invision what women’s roles were, and how important they were to the public, and the crown.
Now im not a mysoginist, in any way. But I will say this, when a woman screams she’s a victim especially in the workplace she receives attention, justice, and most of the time money. When a man does it, he gets a pat on the back, and an “It’ll get better” speech. In fact many men are afraid to report sexual assaults by women due to fear of embarrassment. However by her own definition in The Zoe Post, she sexually assaulted her ex-boyfriend, and doesn’t regret it.
Create something people want
I don’t even have to say it out loud, who would want to play Depression Quest?! For namesake alone, it doesn’t sound appealing, nor does it make sense to “raise awareness,” for suicide victims. If she really wanted to raise awareness to a cause such as depression, she could have created a story arch for the game, or even a cutscene with a real phone number. Or gone the old fashioned way, and simply donated to the cause itself.
Make love not war
After this scandal exposed almost a week ago, Zoe has launched a crusade, against anyone who tries to debunk her claims about her victimization. She’s caused people who have social media pages to become banned, reddit visitors comments to be whited out, and even had them fired from their jobs for talking about the situation.
For someone who doesn’t want to make waves, it sure does look as if a tsunami is crashing toward anyone who has an opinion of this situation. The goal of this post wasn’t to launch a social attack on Zoe Quinn, but to expose her for what she truly is: a misjudged game developer, who made bad choices for her career.
If she intends to continue this trend, only ruin will result, and she won’t be able to establish relationships that will be lucrative, and promotional to her growth within the industry. In essence she’ll become lost to the sea until a new fish is caught upon the hook of a gaming studio.
Developer: HB Studios
Release Date: 2014-19-08
Spent Time: 4+ Hours
Average grade internationally: 80% via Gamerankings.com
Pegi Age rating: 12+
Price: £28 via Steam
With Tiger Woods off EA’s roster for 2014, there is space in the market for a new golf game, enter the HB Studios developed Golf Club.
A stripped back, true-to-life title, Golf Club is about just one thing – and no surprises for guessing what – golf. There are no gimmicks, no power-ups or arcadey attributes to earn. There are no mini-games, no shot trajectory preview, nor the ability to change the spin of the ball mid-flight. There isn’t even a catalogue of professional golfers to choose from.
Sound dull? Well, it’s not. Or at least not totally. Golf Club might lack a number of features we have come to expect from EA’s leading golf series, but it makes up for it with something else impressive, a massively expansive course creator.
With a lack of officially licensed courses, Golf Club is what you – and the wider Golf Club community – make of it. Building our own course was simple and allowed us as much or as little freedom as we wanted.
There are a number of themes to the course creator, from an alpine and desert settings to rural and links layouts, and once selected, this base could quickly be manipulated to be as hilly and foliage filled or bereft as desired.
Avoid shooting the ball into the forest. Or else you will end up with a really bad handicap.
These quick selections create the randomised base for your course and its 18 holes. Not like the layout, no worries, we were quickly able to alter the course as desired. Within a matter of minutes we were able to add bunkers, camber, water hazards and narrow the fairway down in points to add a bit more of a challenge to the course.
With the ability to jump in and out of the course creator to test the custom course at will, it is easy to sample what you’re making and adjust the layout and hazards accordingly.
In terms of gameplay, Golf Club's focus is solely on perfecting the mechanic of the game. There's no way of levelling up your player's abilities and there are no purchaseable clubs with which to improve your range or accuracy either.
Therefore, Golf Club is not the most forgiving of games. Early use saw us pull and shank the ball in all directions. Half an hour with controller in hand and there is a satisfying learning curve to the game. We by no means perfected the swing but were having far more success than we were at the start.
This difficulty and ever growing range of playable courses should keep what is relatively basic and repetitive gameplay enjoyable for a longer period. Although offering a sense of achievement in striking a good ball, this semi-serious nature will likely deter some of the more casual gamers drawn into the better known Tiger Woods series.
Ultimately this is a game for true golfing enthusiasts.
Sound and music: 3/5
Replay value: 3/5
The Gaming Ground
How long will you be able to survive?
There seems to be some kind of new trend going on right now. Because just a year ago. There was pretty much no zombie board games at all (at least not to my knowledge). But now all of a sudden. There seems to be a new zombie board game on Kickstarter each week (pretty much).
So what makes Meraki Concepts "Week One" different from all the other zombie board games then? Well, a whole lot really. So it´s really sad that the game didn't make it on Kickstarter. I don´t know if Week One will be funded some other way though (paypal, indiegogo and so on).
Because i think that it would be really sad if Week One just fades away...
About Week One Zombie Survival Game:
"In the past, I've played plenty of zombie games. But I have never really gotten the scope and size of a true survival game in any of them. Zombies were always single models. There were only a few buildings. You could get an item from any searchable area. Thus, the games never felt like you were actually surviving anything, but just shooting zombies over and over and looting the same building until you found something you liked.
So my friends and I set out to create a game of significantly larger proportions and scope. Titled, "Week One" it's the first week after all the dust has settled and the major outbreak is over. (Plus, expansions are easily titled as, "Week Two" etc.) Every game is seven (7) days, each with a day and night cycle. These cycles produce various environmental effects and can reduce your party's overall sanity. (Yes, characters have an insane side!) At the end of those seven days, your remaining party members are rescued by the military who are evacuating civilians.
What happens during those days and nights? Well, you need food, weapons, ammo, and most of all, you need to keep your sanity. Oh, and zombies aren't just single models. No sir. They range from 1-5 zombies per token, as many tokens as can fit in a square! Each day has the players surrounded by an ever increasing horde of zombies all marching towards the players' Safe House, the place where the military is going to pick them up. Can they survive all seven days? Will any players succumb to insanity? Will it be a shoot out or a hold up in a building? In addition, random missions occur throughout the days to help keep the games fresh and dynamic."
The Gaming Ground
It´s a hard life being Spider-Man.
Due the fact that i havn´t had time to watch any of the amazing spider-man movies at the cinema. I´m going to pick up the Blu-Ray editions of the new Spider-Man movies instead. And speaking of Blu-Ray. The Blu-Ray edition of The amazing spider-man 2 will include tons of cool stuff.
Stuff such as:
- More than 100 minutes of electrifying bonus materials
- Featuring filmmaker commentary and 13 deleted scene
- And much more!
So, are you going to buy The amazing spider-man 2 when it hits the stores people?
Sweden, Norway and Denmark 2014.08.21 - The world’s most popular web-slinger returns when The Amazing Spider-Man 2 arrives on 2-disc Blu-ray 3D, Blu-ray and DVD from Sony Pictures Home Entertainment. Andrew Garfield and Emma Stone reprise their iconic roles as Peter Parker and Gwen Stacy, who face their most dangerous adversaries yet.
In The Amazing Spider-Man 2, Peter Parker finds there’s no feeling quite like swinging between skyscrapers, embracing his role as New York City’s hero and spending time with Gwen. But being Spider-Man comes at a price: only Spider-Man can protect his fellow New Yorkers from the formidable villains that threaten the city. With the emergence of Electro (Academy Award winner Jamie Foxx, Best Actor, Ray, 2004), Spider-Man faces his greatest battle yet.
Marc Webb returns to direct The Amazing Spider-Man 2, which also stars Dane DeHaan as Harry Osborn (a.k.a The Green Goblin) with Academy Award nominee Paul Giamatti (Best Supporting Actor, Cinderella Man, 2006) as Aleksei Sytsevich (a.k.a. The Rhino), and two-time Academy Award winner Sally Field (Best Actress: Norma Rae, 1979; Places in the Heart, 1984) as Aunt May.
Fans will be excited to explore the Blu-ray exclusive bonus features, which include the six-part, behind-the-scenes documentary, “The Wages of Heroism: Making The Amazing Spider-Man 2,” which includes more than 100 minutes of immersive featurettes detailing the heroic efforts needed to bring the film to life. Exclusively available on Blu-ray are nine all-new deleted scenes with commentary by Marc Webb, including the scene “Peter Meets His Father.” Both the Blu-ray and DVD versions of The Amazing Spider-Man 2 include a Filmmaker Commentary, four deleted scenes and Alicia Keys’ “It’s On Again” music video.
It’s great to be Spider-Man (Andrew Garfield). For Peter Parker, there’s no feeling quite like swinging between skyscrapers, embracing being the hero, and spending time with Gwen (Emma Stone). But being Spider-Man comes at a price: only Spider-Man can protect his fellow New Yorkers from the formidable villains that threaten the city. With the emergence of Electro (Jamie Foxx), Peter must confront a foe far more powerful
than he. And as his old friend, Harry Osborn (Dane DeHaan), returns, Peter comes to realize that all of his enemies have one thing in common: Oscorp.
The Amazing Spider-Man 2 is directed by Marc Webb from a screen story by Alex Kurtzman & Roberto Orci & Jeff Pinkner and James Vanderbilt, a screenplay by Alex Kurtzman & Roberto Orci & Jeff Pinkner and based on the Marvel Comic Book by Stan Lee and Steve Ditko. E. Bennett Walsh, Stan Lee, Alex Kurtzman and Roberto Orci serve as executive producers with Avi Arad and Matt Tolmach as producers.
Directed by Marc Webb, produced by Avi Arad & Matt Tolmach & starring Andrew Garfield, Emma Stone, Jamie Foxx & Dane DeHaan, with Paul Giamatti & Sally Field.
The Banner Saga can be played on both PC, MAC and Linux (and soon on iOS and Android as well).
I have to say that Stoic really deserved to win the Geekie Awards in the Indie Game Category, for their turn-based RPG/tactical combat game "The Banner Saga". Because not only is the game beautiful (graphics and design), The Banner Saga also happens to be one of the very best Viking/Norse themed turn-based RPG games out there
So a big congrats to Stoic and Versus Evil to the geekie award!
Austin-based independent developer, Stoic, took home another award on Sunday night with its smash hit PC video game The Banner Saga winning the Geekie Award® for the Indie Video Games category. The award ceremony took place on Sunday evening, August 17th in Hollywood, California and was broadcast live via Twitch livestream. Currently available on PC and Mac, The Banner Saga will be coming to iPad, Windows and Android based tablets and is scheduled to launch in September 2014.
“We are honored by the outpouring of love from fans for The Banner Saga and know that this award is due to their support”, said John Watson, Technical Director at Stoic. “This comes just as we are about to launch the game on tablet, and we are excited about the prospect of offering The Banner Saga to a new medium of gamers”.
About The Banner Saga:
The Banner Saga is an epic role-playing Viking saga with turn-based tactical combat where the player’s choice in travel, conversation and combat determines the outcome of their own personal story as well as the survival of an entire civilization.
The game features stunning 2D animation and art, a unique tactical combat system and a cast of unforgettable characters that drive the story forward. The journey is enhanced by a beautiful and haunting original score by Grammy nominated, and two-time BAFTA winner, composer Austin Wintory conducting The Dallas Winds orchestra, as well as a powerhouse trio of acclaimed YouTube sensations: Peter Hollens, Malukah and Taylor Davis.
The Banner Saga is available now through Steam, Amazon, GreenMan Gaming, Humble Store, UPlay, GameFly, GameStop, GOG and Gamers Gate for PC and Mac. A digital Deluxe Edition is also available through select retailers which includes the game and complete soundtrack.
About the Geekie Awards:
The Geekie Awards® is an award show by geeks for geeks™, aimed at putting the true geek culture in the spotlight as a collection of valid, respected, award- winning genres for storytelling and creation. In an industry filled with award shows for established celebrities, we honor talented, independent creators and give them the opportunity to receive recognition in front of a worldwide audience and leaders in their respective industries.
We inspire creativity and hope and foster cross-market innovation. Our mission is to create a fun, action-packed, unforgettable broadcast event tailored to all of the things we geeks love: entertainment, gaming, products and art—delivered via the latest digital technologies.
As we all know. Time tends to fly by when you´re having fun. And Final Fantasy XIV sure ain´t no exception. Because it´s been one year since the game was release. And that´s of course something that Square Enix wants to celebrate.
So Square Enix kicked off a one year anniversary celebration party for Final Fantasy XIV: A Realm Reborn. And if you feel like joining that party, then you will find all the information you need down below.
Nordic 22nd August, 2014 – With the anniversary of FINAL FANTASY XIV®: A Realm Reborn® fast approaching, SQUARE ENIX Ltd., today updated fans on a host of special events underway to commemorate the milestone. Full details can be found on the official FINAL FANTASY XIV: A Realm Reborn Anniversary page:
To celebrate this momentous occasion, a free log-in campaign will run from today through to 1st September (11am GMT). During this time, players who have previously purchased and registered FINAL FANTASY XIV, and whose service account is set as inactive during the campaign period, will be able to re-join the adventure throughout the realm of Eorzea and play for free*.
The one year anniversary takes place on 27th August, bringing with it exciting events for fans around the world. This includes a special in-game event; The Rising - in memory of those lost to the Calamity. From 28th August, through to the close of The Rising event on 8th September (14:49 GMT), players can purchase various commemorative gifts and items (in-game) and will also be rewarded with the “Huzzah” emote to mark the occasion.
With only five days to go until the official one year anniversary of A Realm Reborn, other celebrations are already underway including an exclusive illustration countdown. Until the 27th August, fans can view new, breath-taking illustrations created by members of the game’s art team - published daily on the Official Anniversary Website.
As well as this, fans can further join in the global celebration by taking part in a range of additional special events, including;
14th August 08:00 – 8th September 14:59 (GMT): The heavens are ablaze with fireworks as Eorzea celebrates the Moonfire Faire! A host of events are planned for this year's faire including various surprises and rewards. The Moonfire Faire gives players the opportunity to better acquaint themselves with the guild, and see what it truly means to be an adventurer.
Messages from Developers
From the date of the official one year anniversary on 27th August, a series of messages from members of the development team will launch, with updates scheduled daily.
Tales from the Calamity
15th August – 12th September: Over the course of five short stories, key characters will revisit events surrounding that fateful day, offering insight into the Calamity's effect on the lives of many and more.First tale “Where Victory and Glory Lead” is available now on the anniversary website: http://www.finalfantasyxiv.com/anniversary
14-Hour Anniversary Broadcast
23rd August from 03:00 to 17:00 (GMT): Livestream including 17th Letter from the Producer LIVE, talk sessions with special guests, tips and tricks from the battle team, atma challenge, and much more!
For further information on all of these special events, and for details on the Moonfire
Faire Screenshot Contest visit the FINAL FANTASY XIV: A Realm Reborn Anniversary page: