Dungeon Bowl - Blodigt allvar
Blood Bowl känner jag igen sedan gammalt. Orcer, människor och andra raser spelar en dödlig version utav Amerikansk fotboll på liv och död. Spelet är lite som Mutant League Football kan man säga. Och precis ALLT är tillåtet, det finns inga regler.
Dungeon Bowl däremot, det spelet hörde jag talas om först idag. Och jag kan väl inte påstå att det var en trevlig läsning att höra vad Blood Bowl fansen tyckte/tycker om Dungeon Bowl. Enligt fansen så är nämligen spelet som en light version utav Blood Bowl, minus allt det som gjorde Blood Bowl bra.
Inga smickrande ord direkt. Får se om jag ger Dungeon Bowl en chans framöver. För just nu så kostar spelet bara 15euro via Steam.
Produktbeskrivning:
"Dungeonbowl is the next exciting Blood Bowl online experience, set in the fantasy American Football inspired game world already adapted as a video game by Cyanide. The key difference between Dungeonbowl and Blood Bowl as is rather obvious from the name, is that Dungeonbowl is played in a dangerous dungeon!
The wizards created the Dungeonbowl as they wanted to know which Magic College was the most powerful. The game introduces some subtle modifications to the standard Blood Bowl rules. A match is still played between two teams, but each side is composed of three races. For example, the roster of a Rainbow Wizards team contains Wood Elves, Halflings and Humans. The second difference is that the first team to score a touchdown wins the match. This task is made significantly more difficult by the fact that the ball is hidden in one of six treasure chests, five of which are booby-trapped with an explosive spell. Last, but by no means least, movement within the dungeon is both facilitated and complicated by teleporter pads. These allow players to magically zap from one position to another; a mishap, however, can lead to a player being zapped out of the match. As with Blood Bowl, the game is driven by dice and each player plays in turn."
The wizards created the Dungeonbowl as they wanted to know which Magic College was the most powerful. The game introduces some subtle modifications to the standard Blood Bowl rules. A match is still played between two teams, but each side is composed of three races. For example, the roster of a Rainbow Wizards team contains Wood Elves, Halflings and Humans. The second difference is that the first team to score a touchdown wins the match. This task is made significantly more difficult by the fact that the ball is hidden in one of six treasure chests, five of which are booby-trapped with an explosive spell. Last, but by no means least, movement within the dungeon is both facilitated and complicated by teleporter pads. These allow players to magically zap from one position to another; a mishap, however, can lead to a player being zapped out of the match. As with Blood Bowl, the game is driven by dice and each player plays in turn."



















